public void ChangeThicknessSizeColor() { if (currentToolContent == null) { return; } if (imagePath != null) { if (imagePath.Contains("false")) { ShapesManager.instance.shapes[ShapesManager.instance.lastSelectedShape]. gamePrefab.SetActive(false); } } if (thicknessSizeImages != null) { Color thicknessSizeColor = currentToolContent.gradientColor.colorKeys[0].color; thicknessSizeColor.a = 1; foreach (Image img in thicknessSizeImages) { img.color = thicknessSizeColor; if (img.gameObject.GetInstanceID() == currentThickness.gameObject.GetInstanceID()) { currentThickness.EnableSelection(); } } } }
/// <summary> /// Change the color of the thickness size (circles). /// </summary> public void ChangeThicknessSizeColor() { if (currentToolContent == null) { Debug.Log("currentToolContent is undefined"); return; } if (thicknessSizeImages != null) { Color thicknessSizeColor = currentToolContent.gradientColor.colorKeys[0].color; thicknessSizeColor.a = 1; foreach (Image img in thicknessSizeImages) { img.color = thicknessSizeColor; if (img.gameObject.GetInstanceID() == currentThickness.gameObject.GetInstanceID()) { currentThickness.EnableSelection(); } } } }