public static CreatePlayerResponse Deserialize(global::Improbable.Worker.CInterop.SchemaObject obj) { var instance = new CreatePlayerResponse(); { instance.CreatedEntityId = obj.GetEntityIdStruct(1); } return(instance); }
public static void Serialize(CreatePlayerResponse instance, global::Improbable.Worker.CInterop.SchemaObject obj) { { obj.AddEntityId(1, instance.CreatedEntityId); } }