public static string exploitdll = "Impact.vmp.dll";//this is the name of your dll public static void Inject() { if (NamedPipes.NamedPipeExist(NamedPipes.scriptpipe))//check if the pipe exist { return; } else if (!NamedPipes.NamedPipeExist(NamedPipes.scriptpipe)) //check if the pipe don't exist { switch (Injector.DllInjector.GetInstance.Inject("RobloxPlayerBeta", AppDomain.CurrentDomain.BaseDirectory + exploitdll)) //Process name and dll directory { } Thread.Sleep(2000); //pause the ui for 2 seconds if (NamedPipes.NamedPipeExist(NamedPipes.scriptpipe)) //check if the pipe exist { MessageBox.Show("Impact Successfully injected"); } else { MessageBox.Show("Something went wrong"); } } }
private void button13_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("sell"); }
private void button12_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("farm"); }
private void button10_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("empire"); }
private void button11_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("castle"); }
private void button9_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("pillar"); }
private void button7_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("space"); }
private void button2_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("highway"); }
private void button7_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("gravity 50"); }
private void button5_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("criminal"); }
private void button6_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("garage"); }
private void button3_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("jewelry"); }
private void button4_Click(object sender, EventArgs e) { NamedPipes.CommandPipe("helispawn"); }
private void button1_Click(object sender, EventArgs e) { { NamedPipes.CommandPipe("bank"); } }