コード例 #1
0
ファイル: Lab2.cs プロジェクト: bmmlover/imaging-basics
        public static GrayscaleFloatImage Hysteresis(ImageEdges edges, float tMin)
        {
            var magnitude = edges.Image;

            GrayscaleFloatImage dest = new GrayscaleFloatImage(magnitude.Width, magnitude.Height);

            float maxBrightness = 256;

            var queue = new Queue <Point>(edges.Points);

            while (queue.Count > 0)
            {
                var currentPoint = queue.Dequeue();
                var x            = currentPoint.X;
                var y            = currentPoint.Y;

                dest[x, y] = maxBrightness;
                var xList = Enumerable.Range(x - 1, 3).ToList();
                var yList = Enumerable.Range(y - 1, 3).ToList();

                var points = xList.SelectMany(i => yList.Select(j => new Point()
                {
                    X = i, Y = j
                }))
                             .Where(p => p.X >= 0 && p.X <= magnitude.Width - 1 &&
                                    p.Y >= 0 && p.Y <= magnitude.Height - 1).ToList();

                foreach (var point in points)
                {
                    if (dest[point.X, point.Y] == 0 && magnitude[point.X, point.Y] >= tMin)
                    {
                        queue.Enqueue(point);
                    }
                }
            }

            return(dest);
        }
コード例 #2
0
ファイル: Lab2.cs プロジェクト: bmmlover/imaging-basics
        public static ImageEdges NonMaximumSuppression(GrayscaleFloatImage magnitude,
                                                       GrayscaleFloatImage directions,
                                                       float tMax)
        {
            ImageEdges dest = new ImageEdges();

            dest.Image  = new GrayscaleFloatImage(magnitude.Width, magnitude.Height);
            dest.Points = new List <Point>();
            List <float> allvals = new List <float>();

            for (int y = 0; y < magnitude.Height; y++)
            {
                for (int x = 0; x < magnitude.Width; x++)
                {
                    allvals.Add(magnitude[x, y]);
                    int direction = (int)directions[x, y];

                    var pointList = new List <Point>();
                    var xList     = Enumerable.Range(x - 1, 3).ToList();
                    var yList     = Enumerable.Range(y - 1, 3).ToList();

                    if (direction == 0)
                    {
                        pointList = xList.Where(n => n >= 0 && n <= magnitude.Width - 1)
                                    .Select(n => new Point()
                        {
                            X = n, Y = y
                        })
                                    .ToList();
                    }
                    else if (direction == 90)
                    {
                        pointList = yList.Where(n => n >= 0 && n <= magnitude.Height - 1)
                                    .Select(n => new Point()
                        {
                            X = x, Y = n
                        })
                                    .ToList();
                    }
                    else
                    {
                        if (direction == 45)
                        {
                            xList.Reverse();
                        }

                        pointList = xList.Zip(yList, (first, second) => new Point()
                        {
                            X = first, Y = second
                        })
                                    .Where(p => p.X >= 0 && p.X <= magnitude.Width - 1 &&
                                           p.Y >= 0 && p.Y <= magnitude.Height - 1)
                                    .ToList();
                    }

                    var values = new List <float>();

                    foreach (var point in pointList)
                    {
                        values.Add(magnitude[point.X, point.Y]);
                    }

                    if (values.Max() > magnitude[x, y])
                    {
                        dest.Image[x, y] = 0;
                    }
                    else
                    {
                        dest.Image[x, y] = magnitude[x, y];
                        if (dest.Image[x, y] >= tMax)
                        {
                            dest.Points.Add(new Point()
                            {
                                X = x, Y = y
                            });
                        }
                    }
                }
            }

            var a = allvals.Max();
            var b = allvals.Min();

            return(dest);
        }