private void negativeMenu_Click(object sender, EventArgs e) { editor.SetMode(ImageEditor.MODE.None); ImageProcess.OnFilterNegative(model); drawMenu.Checked = editor.MouseMode == ImageEditor.MODE.Draw; Invalidate(); }
private void negativeMenu_Click(object sender, EventArgs e) { editor.SetMode(ImageEditor.MODE.None); ImageProcess.OnFilterNegative(model); drawMenu.Checked = editor.MouseMode == ImageEditor.MODE.Draw; Invalidate(); }