public virtual void InitializePhysics() { #if BULLETSHARP BulletSharpPhysicsComponent bulletPys = new BulletSharpPhysicsComponent(this); #endif #if BULLETXNA BulletXNAPhysicsComponent bulletPysXNA = new BulletXNAPhysicsComponent(this); #endif #if JITTER JitterPhysicsComponent jitterPhysics = new JitterPhysicsComponent(this); #endif }
public virtual void InitializePhysics() { #if BULLETSHARP BulletSharpPhysicsComponent bulletPys = new BulletSharpPhysicsComponent(this); #endif #if BULLETXNA BulletXNAPhysicsComponent bulletPysXNA = new BulletXNAPhysicsComponent(this); #endif #if JITTER JitterPhysicsComponent jitterPhysics = new JitterPhysicsComponent(this); #endif }