public static void CalculateFromLocalData() { DateTime dtnew = DateTime.Now; int nCities = BUSCity.Count(); for (int i = 0; i < nCities; i++) { DTOCity ct = BUSCity.GetResourceCity(i); TimeSpan tp = new TimeSpan(dtnew.Ticks - ct.DTResourceCity.Ticks); //cap nhat dan - townhall ct.FreePopulation += updateValue(ct.PopulationGrow, (float)tp.TotalSeconds); ct.Population = updateValueHaveLimit(ct.Population, ct.PopulationLimit, ct.PopulationGrow, (float)tp.TotalSeconds); //cap nhat res ct.Wood = updateValueHaveLimit(ct.Wood, ct.WoodLimit, ct.WoodPerHour, (float)tp.TotalSeconds); ct.Wine = updateValueHaveLimit(ct.Wine, ct.WineLimit, ct.WinePerHour, (float)tp.TotalSeconds); ct.Marble = updateValueHaveLimit(ct.Marble, ct.MarbleLimit, ct.MarblePerHour, (float)tp.TotalSeconds); ct.Crystal = updateValueHaveLimit(ct.Crystal, ct.CrystalLimit, ct.CrystalPerHour, (float)tp.TotalSeconds); ct.Sulphur = updateValueHaveLimit(ct.Sulphur, ct.SulphurLimit, ct.SulphurPerHour, (float)tp.TotalSeconds); //cap nhat cooldown cac building //cap nhat lai thoi gian ct.DTResourceCity = dtnew; ct.DTTownHall = dtnew; Gloval.Database.Account.Cities[i] = ct; } }
public static void requestTownHall(int iIndexCity) { if (0 <= iIndexCity && iIndexCity < Gloval.Database.Account.Cities.Count()) { BUSCity.ChangeCityTo(iIndexCity); if (Gloval.Database.CurrentView != Data.SITE_VIEW.TOWN_HALL) { if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { BUSCity.GoToCity(); } BUSCity.GoToTownHall(); } Gloval.Database.Account.Cities[iIndexCity].DTTownHall = DateTime.Now; //lấy thông tin long PopulationLimit; float PopulationGrow; long GoldPerHour; int ResearchPointPerHour; DAOCity.GetTownHallInfomation(iIndexCity, out PopulationLimit, out PopulationGrow, out GoldPerHour, out ResearchPointPerHour); Gloval.Database.Account.Cities[iIndexCity].PopulationLimit = PopulationLimit; Gloval.Database.Account.Cities[iIndexCity].PopulationGrow = PopulationGrow; Gloval.Database.Account.Cities[iIndexCity].GoldPerHour = GoldPerHour; Gloval.Database.Account.Cities[iIndexCity].ResearchPointPerHour = ResearchPointPerHour; } }
public static void AutoRequestBuildings() { //force update building int nCities = BUSCity.Count(); for (int i = 0; i < nCities; i++) { BUSBuilding.ForceUpdate(i); } Gloval.bBuildingsOverviewIsNewData = true; }
public static void requestBuilding(int iIndexCity) { if (0 <= iIndexCity && iIndexCity < Gloval.Database.Account.Cities.Count()) { BUSCity.ChangeCityTo(iIndexCity); if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { BUSCity.GoToCity(); } //cap nhat thoi gian update tu ika server Gloval.Database.Account.Cities[iIndexCity].DTBuilding = DateTime.Now; Gloval.Database.Account.Cities[iIndexCity].ListBuilding = DAOBuilding.GetBuildingCity(); } }
//town hall info public static void ForceUpdateTownHall(int iIndexCity) { BUSCity.ChangeCityTo(iIndexCity, true); if (Gloval.Database.CurrentView != Data.SITE_VIEW.TOWN_HALL) { if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { DAOCity.GoToCity(); } DAOCity.GoToTownHall(); } Gloval.Database.Account.Cities[iIndexCity].DTTownHall = DateTime.Now; //lấy thông tin DAOCity.GetTownHallInfomation(iIndexCity); }
public static void requestUnits(int iIndexCity) { BUSCity.ChangeCityTo(iIndexCity); if (Gloval.Database.CurrentView != Data.SITE_VIEW.TROOPS) { if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { BUSCity.GoToCity(); } //nhảy vào trang troops BUSTroops.GoToTroops(); } Gloval.Database.Account.Cities[iIndexCity].DTTroopUnits = DateTime.Now; //lấy thông tin Gloval.Database.Account.Cities[iIndexCity].ListTroopsUnits = DAOTroops.ParseUnits(iIndexCity); }
public static void AutoRequestTroops() { //force unit int nCities = BUSCity.Count(); for (int i = 0; i < nCities; i++) { BUSTroops.ForceUpdateUnits(i); } //force update ships for (int i = 0; i < nCities; i++) { BUSTroops.ForceUpdateShips(i); } Gloval.bTroopsOverviewIsNewData = true; }
public static string requestTownsFromGadget() { //if (Gloval.bEmpireOverviewIsNewData) //{ ////cap nhat thong tin dang luu tru phu` hop voi thoi diem hien ta BUSCity.CalculateFromLocalData(); //cap nhat lai thanh du lieu cu //de gadget khong lay lai lan nua Gloval.bEmpireOverviewIsNewData = false; //lay du lieu moi update cho gadget //return JsonConvert.SerializeObject(Gloval.Database.Account.Cities); //return "new data"; return(JsonConvert.SerializeObject(Gadget.CityToEmpire(Gloval.Database.Account.Cities))); //} //return ""; }
public static void ForceUpdateUnits(int iIndexCity) { BUSCity.ChangeCityTo(iIndexCity, true); if (Gloval.Database.CurrentView != Data.SITE_VIEW.TROOPS) { if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { DAOCity.GoToCity(); } //nhảy vào trang troops DAOTroops.GoToTroops(); } Gloval.Database.Account.Cities[iIndexCity].DTTroopUnits = DateTime.Now; //lấy thông tin DAOTroops.GetUnits(iIndexCity); }
public static void AutoRequestEmpireOverview() { //get res all city int nCities = BUSCity.Count(); for (int i = 0; i < nCities; i++) { BUSCity.GetResourceCity(i, true); } //get townhall inf all city for (int i = 0; i < nCities; i++) { BUSCity.GetTownHallInfomationInCity(i, true); } //event BUSEvent.ForceUpdate(); Gloval.bEmpireOverviewIsNewData = true; }
public static void AutoRequestEmpireOverview(Gadget gg) { DebuggingAndTracking.Debug.Logging("AutoRequestEmpireOverview start"); //get res all city int nCities = Gloval.Database.Account.Cities.Count(); for (int i = 0; i < nCities; i++) { if (gg.bStopAutoRequest) { return; } BUSCity.requestResourceCity(i); if (gg.bStopAutoRequest) { return; } BUSCity.requestTownHall(i); } Gloval.bEmpireOverviewIsNewData = true; DebuggingAndTracking.Debug.Logging("AutoRequestEmpireOverview Done"); }
public static int Count(int iIndexCity) { if (Gloval.Database.Account.Cities == null) { DAOCity.GetCities(); } if (0 <= iIndexCity && iIndexCity < Gloval.Database.Account.Cities.Count()) { if (Gloval.Database.Account.Cities[iIndexCity].ListBuilding == null) { BUSCity.ChangeCityTo(iIndexCity); if (Gloval.Database.CurrentView != Data.SITE_VIEW.CITY) { DAOCity.GoToCity(); } DAOBuilding.GetBuildingCity(iIndexCity); } return(Gloval.Database.Account.Cities[iIndexCity].ListBuilding.Count()); } return(-1); }