コード例 #1
0
ファイル: MonsterStarter.cs プロジェクト: RagtagShawn/Igor
        public static void CheckForAndRunTest()
        {
            string TestName = Environment.GetEnvironmentVariable(MonsterTestCore.MonsterStarterTestNameEnvVariable);

            //			MonsterDebug.Log("Checking for test " + TestName);

            if(TestName != null && TestName != "" && (TestRunnerInst == null || TestName != CurrentTestName))
            {
                if(TestRunnerInst == null)
                {
                    TestRunnerInst = new MonsterTestRunner();
                }

                TestRunnerInst.PreloadTest(TestName);
                TestRunnerInst.StartTest(TestName);

                MonsterDebug.Log("Starting test " + TestName);

                CurrentTestName = TestName;
            }

            if(TestRunnerInst != null && TestRunnerInst.RunTests())
            {
                MonsterDebug.Log("Finished running test " + TestName);

                Application.Quit();
            }
        }
コード例 #2
0
ファイル: MonsterStarter.cs プロジェクト: fbizuneh/Igor
        public static void CheckForAndRunTest()
        {
            string TestName = Environment.GetEnvironmentVariable(MonsterTestCore.MonsterStarterTestNameEnvVariable);

//			MonsterDebug.Log("Checking for test " + TestName);

            if (TestName != null && TestName != "" && (TestRunnerInst == null || TestName != CurrentTestName))
            {
                if (TestRunnerInst == null)
                {
                    TestRunnerInst = new MonsterTestRunner();
                }

                TestRunnerInst.PreloadTest(TestName);
                TestRunnerInst.StartTest(TestName);

                MonsterDebug.Log("Starting test " + TestName);

                CurrentTestName = TestName;
            }

            if (TestRunnerInst != null && TestRunnerInst.RunTests())
            {
                MonsterDebug.Log("Finished running test " + TestName);

                Application.Quit();
            }
        }
コード例 #3
0
        public virtual bool RunTest(string TestName)
        {
            if (bWasTestRunningInEditor && !EditorApplication.isPlaying && TestRunnerInst != null && TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bStartGameInEditor)
            {
                if (InternalCleanupTestable(true))
                {
                    bWasTestRunningInEditor = false;

                    return(true);
                }

                return(false);
            }

            if (MonsterStarter.GetInstance(false) == null || TestRunnerInst == null)
            {
                if (TestRunnerInst == null)
                {
                    TestRunnerInst = new MonsterTestRunner();

                    TestRunnerInst.PreloadTest(TestName);
                }

                if (TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bAllowRunningInEditor &&
                    !InternalBuildTestable(true))
                {
                    return(false);
                }

                if (TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bStartGameInEditor)
                {
                    EditorApplication.isPlaying = true;

                    bWasTestRunningInEditor = true;

                    if (MonsterStarter.GetInstance(false) == null)
                    {
                        return(false);
                    }
                }

                TestRunnerInst.StartTest(TestName);
            }

            if (TestRunnerInst.RunTests())
            {
                return(TestRunnerInst.CurrentTest == null || !TestRunnerInst.CurrentTest.bAllowRunningInEditor || InternalCleanupTestable(true));
            }

            return(false);
        }
コード例 #4
0
        public virtual bool RunTest(string TestName)
        {
            if(bWasTestRunningInEditor && !EditorApplication.isPlaying && TestRunnerInst != null && TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bStartGameInEditor)
            {
                if(InternalCleanupTestable(true))
                {
                    bWasTestRunningInEditor = false;

                    return true;
                }

                return false;
            }

            if(MonsterStarter.GetInstance(false) == null || TestRunnerInst == null)
            {
                if(TestRunnerInst == null)
                {
                    TestRunnerInst = new MonsterTestRunner();

                    TestRunnerInst.PreloadTest(TestName);
                }

                if(TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bAllowRunningInEditor &&
                    !InternalBuildTestable(true))
                {
                    return false;
                }

                if(TestRunnerInst.CurrentTest != null && TestRunnerInst.CurrentTest.bStartGameInEditor)
                {
                    EditorApplication.isPlaying = true;

                    bWasTestRunningInEditor = true;

                    if(MonsterStarter.GetInstance(false) == null)
                    {
                        return false;
                    }
                }

                TestRunnerInst.StartTest(TestName);
            }

            if(TestRunnerInst.RunTests())
            {
                return TestRunnerInst.CurrentTest == null || !TestRunnerInst.CurrentTest.bAllowRunningInEditor || InternalCleanupTestable(true);
            }

            return false;
        }