コード例 #1
0
        public virtual void CopyJavaFilesAndReplacePackageName(string RootSourceDir, string RootDestDir)
        {
            List <string> JavaFilesToCopy = IgorRuntimeUtils.GetListOfFilesAndDirectoriesInDirectory(RootSourceDir, true, false, true, true, true);

            foreach (string CurrentFile in JavaFilesToCopy)
            {
                if (CurrentFile.EndsWith(".java") || CurrentFile.EndsWith(".aidl"))
                {
                    string RelativeFilePath   = CurrentFile.Substring(RootSourceDir.Length + 1);
                    string NewDestinationPath = Path.Combine(RootDestDir, RelativeFilePath);

                    if (!Directory.Exists(Path.GetDirectoryName(NewDestinationPath)))
                    {
                        Directory.CreateDirectory(Path.GetDirectoryName(NewDestinationPath));
                    }

                    if (!File.Exists(NewDestinationPath))
                    {
                        IgorRuntimeUtils.CopyFile(CurrentFile, NewDestinationPath);

                        IgorUtils.ReplaceStringsInFile(this, NewDestinationPath, "com.facebook.android.R", PlayerSettings.bundleIdentifier + ".R");
                        IgorUtils.ReplaceStringsInFile(this, NewDestinationPath, "import com.facebook.android.*;", "import com.facebook.android.*;\nimport " + PlayerSettings.bundleIdentifier + ".R;");
                        IgorUtils.ReplaceStringsInFile(this, NewDestinationPath, "com.facebook.android.BuildConfig", PlayerSettings.bundleIdentifier + ".BuildConfig");
                        IgorUtils.ReplaceStringsInFile(this, NewDestinationPath, "import com.mikamikem.AndroidUnity.R;", "import " + PlayerSettings.bundleIdentifier + ".R;");
                    }
                }
            }
        }
コード例 #2
0
ファイル: IgorFacebookiOSHats.cs プロジェクト: fbizuneh/Igor
        public virtual bool UpdateXCodeProj()
        {
            string FacebookID          = GetParamOrConfigString(FacebookIDFlag, "Your Facebook ID hasn't been set!  Facebook functionality will probably not work correctly.");
            string FacebookDisplayName = GetParamOrConfigString(FacebookDisplayNameFlag, "Your Facebook Display Name hasn't been set!  Facebook functionality will probably not work correctly.");

            List <string> BuildProducts = IgorCore.GetModuleProducts();

            if (IgorAssert.EnsureTrue(this, BuildProducts.Count > 0, "Attempting to update the XCode project, but one was not generated in the build phase!"))
            {
                string ProjectPath = Path.Combine(BuildProducts[0], "Unity-IPhone.xcodeproj");

                string FacebookIntegrationGUID = IgorXCodeProjUtils.AddNewFileReference(this, ProjectPath, "FacebookIntegration.h", TreeEnum.GROUP);

                IgorXCodeProjUtils.SortGUIDIntoGroup(this, ProjectPath, FacebookIntegrationGUID, "Libraries");

                IgorXCodeProjUtils.AddFramework(this, ProjectPath, "FacebookSDK.framework", TreeEnum.GROUP, "Libraries/FacebookSDK.framework", -1, "wrapper.framework", "FacebookSDK.framework");

                IgorXCodeProjUtils.AddFrameworkSearchPath(this, ProjectPath, "$(SRCROOT)/Libraries");

                string PlistPath = Path.Combine(BuildProducts[0], "Info.plist");

                IgorPlistUtils.SetStringValue(this, PlistPath, "FacebookAppID", FacebookID);

                IgorPlistUtils.SetStringValue(this, PlistPath, "FacebookDisplayName", FacebookDisplayName);

                IgorPlistUtils.AddBundleURLType(this, PlistPath, "fb" + FacebookID);

                IgorZip.UnzipArchiveCrossPlatform(this, Path.Combine(Path.GetFullPath("."), Path.Combine("Assets", Path.Combine("Plugins", Path.Combine("iOS", Path.Combine("FacebookSDK", "FacebookSDK.framework.zip"))))), Path.Combine(BuildProducts[0], "Libraries"));

                IgoriOSSourceUtils.AddHeaderToAppControllerSource(this, BuildProducts[0], "../Libraries/FacebookIntegration.h");

                IgoriOSSourceUtils.AddFunctionToAppControllerSource(this, BuildProducts[0], "/* Pre iOS 4.2 support */\n- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url\n{\n\treturn [FBSession.activeSession handleOpenURL:url];\n}\n");

                IgorUtils.ReplaceStringsInFile(this, Path.Combine(BuildProducts[0], Path.Combine("Classes", "UnityAppController.mm")), "AppController_SendNotificationWithArg(kUnityOnOpenURL, notifData);\n\treturn YES;", "AppController_SendNotificationWithArg(kUnityOnOpenURL, notifData); return [FBSession.activeSession handleOpenURL:url];");

                IgoriOSSourceUtils.AddSourceToApplicationDidBecomeActive(this, BuildProducts[0], "[FBSession.activeSession handleDidBecomeActive];");
            }

            return(true);
        }
コード例 #3
0
 public static void AddSourceToApplicationDidBecomeActive(IIgorModule ModuleInst, string PathToProject, string AdditionalSource)
 {
     IgorUtils.ReplaceStringsInFile(ModuleInst, Path.Combine(PathToProject, Path.Combine("Classes", "UnityAppController.mm")),
                                    "printf_console(\"-> applicationDidBecomeActive()\\n\");", AdditionalSource + "\nprintf_console(\"-> applicationDidBecomeActive()\\n\");");
 }
コード例 #4
0
 public static void AddFunctionToAppControllerSource(IIgorModule ModuleInst, string PathToProject, string FunctionSource)
 {
     IgorUtils.ReplaceStringsInFile(ModuleInst, Path.Combine(PathToProject, Path.Combine("Classes", "UnityAppController.mm")),
                                    "@implementation UnityAppController", "@implementation UnityAppController\n" + FunctionSource);
 }
コード例 #5
0
 public static void AddHeaderToAppControllerSource(IIgorModule ModuleInst, string PathToProject, string HeaderFile)
 {
     IgorUtils.ReplaceStringsInFile(ModuleInst, Path.Combine(PathToProject, Path.Combine("Classes", "UnityAppController.mm")),
                                    "@implementation UnityAppController", "#import \"" + HeaderFile + "\"\n@implementation UnityAppController");
 }