コード例 #1
0
ファイル: ProxyFactory.cs プロジェクト: Radulfr/zeroc-ice
        public int checkRetryAfterException(Ice.LocalException ex, Reference @ref, bool sleep, ref int cnt)
        {
            TraceLevels traceLevels = instance_.traceLevels();
            Ice.Logger logger = instance_.initializationData().logger;

            //
            // We don't retry batch requests because the exception might have caused
            // the all the requests batched with the connection to be aborted and we
            // want the application to be notified.
            //
            if(@ref.getMode() == Reference.Mode.ModeBatchOneway || @ref.getMode() == Reference.Mode.ModeBatchDatagram)
            {
                throw ex;
            }

            Ice.ObjectNotExistException one = ex as Ice.ObjectNotExistException;
            if(one != null)
            {
                if(@ref.getRouterInfo() != null && one.operation.Equals("ice_add_proxy"))
                {
                    //
                    // If we have a router, an ObjectNotExistException with an
                    // operation name "ice_add_proxy" indicates to the client
                    // that the router isn't aware of the proxy (for example,
                    // because it was evicted by the router). In this case, we
                    // must *always* retry, so that the missing proxy is added
                    // to the router.
                    //

                    @ref.getRouterInfo().clearCache(@ref);

                    if(traceLevels.retry >= 1)
                    {
                        string s = "retrying operation call to add proxy to router\n" + ex;
                        logger.trace(traceLevels.retryCat, s);
                    }
                    return 0; // We must always retry, so we don't look at the retry count.
                }
                else if(@ref.isIndirect())
                {
                    //
                    // We retry ObjectNotExistException if the reference is
                    // indirect.
                    //

                    if(@ref.isWellKnown())
                    {
                        LocatorInfo li = @ref.getLocatorInfo();
                        if(li != null)
                        {
                            li.clearCache(@ref);
                        }
                    }
                }
                else
                {
                    //
                    // For all other cases, we don't retry ObjectNotExistException.
                    //
                    throw ex;
                }
            }
            else if(ex is Ice.RequestFailedException)
            {
                throw ex;
            }

            //
            // There is no point in retrying an operation that resulted in a
            // MarshalException. This must have been raised locally (because if
            // it happened in a server it would result in an UnknownLocalException
            // instead), which means there was a problem in this process that will
            // not change if we try again.
            //
            // The most likely cause for a MarshalException is exceeding the
            // maximum message size, which is represented by the subclass
            // MemoryLimitException. For example, a client can attempt to send a
            // message that exceeds the maximum memory size, or accumulate enough
            // batch requests without flushing that the maximum size is reached.
            //
            // This latter case is especially problematic, because if we were to
            // retry a batch request after a MarshalException, we would in fact
            // silently discard the accumulated requests and allow new batch
            // requests to accumulate. If the subsequent batched requests do not
            // exceed the maximum message size, it appears to the client that all
            // of the batched requests were accepted, when in reality only the
            // last few are actually sent.
            //
            if(ex is Ice.MarshalException)
            {
                throw ex;
            }

            ++cnt;
            Debug.Assert(cnt > 0);

            int interval;
            if(cnt == (_retryIntervals.Length + 1) && ex is Ice.CloseConnectionException)
            {
                //
                // A close connection exception is always retried at least once, even if the retry
                // limit is reached.
                //
                interval = 0;
            }
            else if(cnt > _retryIntervals.Length)
            {
                if(traceLevels.retry >= 1)
                {
                    string s = "cannot retry operation call because retry limit has been exceeded\n" + ex;
                    logger.trace(traceLevels.retryCat, s);
                }
                throw ex;
            }
            else
            {
                interval = _retryIntervals[cnt - 1];
            }

            if(traceLevels.retry >= 1)
            {
                string s = "retrying operation call";
                if(interval > 0)
                {
                    s += " in " + interval + "ms";
                }
                s += " because of exception\n" + ex;
                logger.trace(traceLevels.retryCat, s);
            }

            if(sleep && interval > 0)
            {
                //
                // Sleep before retrying.
                //
                System.Threading.Thread.Sleep(interval);
            }
            return interval;
        }