private void OnEnable() { m_Controller = new AssetBundleAnalyzerController(); m_Controller.OnLoadingAssetBundle += OnLoadingAssetBundle; m_Controller.OnLoadingAsset += OnLoadingAsset; m_Controller.OnLoadCompleted += OnLoadCompleted; m_Controller.OnAnalyzingAsset += OnAnalyzingAsset; m_Controller.OnAnalyzeCompleted += OnAnalyzeCompleted; m_Analyzed = false; m_ToolbarIndex = 0; m_AssetCount = 0; m_CachedAssetNames = null; m_SelectedAssetIndex = -1; m_SelectedAssetName = null; m_SelectedDependencyData = new DependencyData(); m_AssetsOrder = AssetsOrder.ScatteredDependencyAssetCountDesc; m_AssetsFilter = null; m_AssetsScroll = Vector2.zero; m_DependencyAssetBundlesScroll = Vector2.zero; m_DependencyAssetsScroll = Vector2.zero; m_ScatteredDependencyAssetsScroll = Vector2.zero; m_ScatteredAssetCount = 0; m_CachedScatteredAssetNames = null; m_SelectedScatteredAssetIndex = -1; m_SelectedScatteredAssetName = null; m_SelectedHostAssets = new Asset[] { }; m_ScatteredAssetsOrder = ScatteredAssetsOrder.HostAssetCountDesc; m_ScatteredAssetsFilter = null; m_ScatteredAssetsScroll = Vector2.zero; m_HostAssetsScroll = Vector2.zero; m_CircularDependencyCount = 0; m_CachedCircularDependencyDatas = null; m_CircularDependencyScroll = Vector2.zero; }
public AssetBundleBuilderController() { m_ConfigurationPath = Type.GetConfigurationPath <AssetBundleBuilderConfigPathAttribute>() ?? Icarus.GameFramework.Utility.Path.GetCombinePath(Application.dataPath, "GameFramework/Configs/AssetBundleBuilder.xml"); m_AssetBundleCollection = new AssetBundleCollection(); m_AssetBundleCollection.OnLoadingAssetBundle += delegate(int index, int count) { if (OnLoadingAssetBundle != null) { OnLoadingAssetBundle(index, count); } }; m_AssetBundleCollection.OnLoadingAsset += delegate(int index, int count) { if (OnLoadingAsset != null) { OnLoadingAsset(index, count); } }; m_AssetBundleCollection.OnLoadCompleted += delegate() { if (OnLoadCompleted != null) { OnLoadCompleted(); } }; m_AssetBundleAnalyzerController = new AssetBundleAnalyzerController(m_AssetBundleCollection); m_AssetBundleAnalyzerController.OnAnalyzingAsset += delegate(int index, int count) { if (OnAnalyzingAsset != null) { OnAnalyzingAsset(index, count); } }; m_AssetBundleAnalyzerController.OnAnalyzeCompleted += delegate() { if (OnAnalyzeCompleted != null) { OnAnalyzeCompleted(); } }; m_AssetBundleDatas = new SortedDictionary <string, AssetBundleData>(); m_BuildReport = new BuildReport(); m_BuildEventHandlerTypeNames = new List <string>(); m_BuildEventHandlerTypeNames.Add(NoneOptionName); m_BuildEventHandlerTypeNames.AddRange(Type.GetEditorTypeNames(typeof(IBuildEventHandler))); m_BuildEventHandler = null; WindowsSelected = MacOSXSelected = IOSSelected = AndroidSelected = WindowsStoreSelected = true; RecordScatteredDependencyAssetsSelected = false; DeterministicAssetBundleSelected = ChunkBasedCompressionSelected = true; UncompressedAssetBundleSelected = DisableWriteTypeTreeSelected = ForceRebuildAssetBundleSelected = IgnoreTypeTreeChangesSelected = AppendHashToAssetBundleNameSelected = false; BuildEventHandlerTypeName = string.Empty; OutputDirectory = string.Empty; }