コード例 #1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="GetWarsWarIdOk" /> class.
 /// </summary>
 /// <param name="Aggressor">Aggressor.</param>
 /// <param name="Allies">allied corporations or alliances, each object contains either corporation_id or alliance_id.</param>
 /// <param name="Declared">Time that the war was declared (required).</param>
 /// <param name="Defender">Defender.</param>
 /// <param name="Finished">Time the war ended and shooting was no longer allowed.</param>
 /// <param name="Id">ID of the specified war (required).</param>
 /// <param name="Mutual">Was the war declared mutual by both parties (required).</param>
 /// <param name="OpenForAllies">Is the war currently open for allies or not (required).</param>
 /// <param name="Retracted">Time the war was retracted but both sides could still shoot each other.</param>
 /// <param name="Started">Time when the war started and both sides could shoot each other.</param>
 public GetWarsWarIdOk(GetWarsWarIdAggressor Aggressor = default(GetWarsWarIdAggressor), List <GetWarsWarIdAlly> Allies = default(List <GetWarsWarIdAlly>), DateTime?Declared = default(DateTime?), GetWarsWarIdDefender Defender = default(GetWarsWarIdDefender), DateTime?Finished = default(DateTime?), int?Id = default(int?), bool?Mutual = default(bool?), bool?OpenForAllies = default(bool?), DateTime?Retracted = default(DateTime?), DateTime?Started = default(DateTime?))
 {
     // to ensure "Declared" is required (not null)
     if (Declared == null)
     {
         throw new InvalidDataException("Declared is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Declared = Declared;
     }
     // to ensure "Id" is required (not null)
     if (Id == null)
     {
         throw new InvalidDataException("Id is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Id = Id;
     }
     // to ensure "Mutual" is required (not null)
     if (Mutual == null)
     {
         throw new InvalidDataException("Mutual is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Mutual = Mutual;
     }
     // to ensure "OpenForAllies" is required (not null)
     if (OpenForAllies == null)
     {
         throw new InvalidDataException("OpenForAllies is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.OpenForAllies = OpenForAllies;
     }
     this.Aggressor = Aggressor;
     this.Allies    = Allies;
     this.Defender  = Defender;
     this.Finished  = Finished;
     this.Retracted = Retracted;
     this.Started   = Started;
 }
コード例 #2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="GetWarsWarIdOk" /> class.
 /// </summary>
 /// <param name="id">ID of the specified war (required).</param>
 /// <param name="declared">Time that the war was declared (required).</param>
 /// <param name="started">Time when the war started and both sides could shoot each other.</param>
 /// <param name="retracted">Time the war was retracted but both sides could still shoot each other.</param>
 /// <param name="finished">Time the war ended and shooting was no longer allowed.</param>
 /// <param name="mutual">Was the war declared mutual by both parties (required).</param>
 /// <param name="openForAllies">Is the war currently open for allies or not (required).</param>
 /// <param name="aggressor">aggressor (required).</param>
 /// <param name="defender">defender (required).</param>
 /// <param name="allies">allied corporations or alliances, each object contains either corporation_id or alliance_id.</param>
 public GetWarsWarIdOk(int?id = default(int?), DateTime?declared = default(DateTime?), DateTime?started = default(DateTime?), DateTime?retracted = default(DateTime?), DateTime?finished = default(DateTime?), bool?mutual = default(bool?), bool?openForAllies = default(bool?), GetWarsWarIdAggressor aggressor = default(GetWarsWarIdAggressor), GetWarsWarIdDefender defender = default(GetWarsWarIdDefender), List <GetWarsWarIdAlly> allies = default(List <GetWarsWarIdAlly>))
 {
     // to ensure "id" is required (not null)
     if (id == null)
     {
         throw new InvalidDataException("id is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Id = id;
     }
     // to ensure "declared" is required (not null)
     if (declared == null)
     {
         throw new InvalidDataException("declared is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Declared = declared;
     }
     // to ensure "mutual" is required (not null)
     if (mutual == null)
     {
         throw new InvalidDataException("mutual is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Mutual = mutual;
     }
     // to ensure "openForAllies" is required (not null)
     if (openForAllies == null)
     {
         throw new InvalidDataException("openForAllies is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.OpenForAllies = openForAllies;
     }
     // to ensure "aggressor" is required (not null)
     if (aggressor == null)
     {
         throw new InvalidDataException("aggressor is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Aggressor = aggressor;
     }
     // to ensure "defender" is required (not null)
     if (defender == null)
     {
         throw new InvalidDataException("defender is a required property for GetWarsWarIdOk and cannot be null");
     }
     else
     {
         this.Defender = defender;
     }
     this.Started   = started;
     this.Retracted = retracted;
     this.Finished  = finished;
     this.Allies    = allies;
 }