private void Template_Playing(object sender, API.PlayingEventArgs e) { try { CheckExecuteOnGUIThread(() => CheckParameters()); } catch (Exception ex) //Always catch exceptions in template calls. If not the template might restart in a new process. { m_Template.Debug(API.DebugLevel.High, API.DebugCategory.Error, "Failed to play " + Environment.NewLine + ex.Message); } }
private void Template_Playing(object sender, API.PlayingEventArgs e) { try { StartPlay(e.Transition, e.Duration, e.Tuning); } catch (Exception ex) //Always catch exceptions in template calls. If not the template might restart in a new process. { m_Template.Debug(API.DebugLevel.High, API.DebugCategory.Error, "Failed to play" + Environment.NewLine + ex.ToString()); m_Template.MediaEnded(); } }