public static void OpenMenu() { window = (DecoupleSceneFromGameLevel)GetWindow(typeof(DecoupleSceneFromGameLevel), false, "Decouple Scene From Level"); WindowRefresh.RefreshLevelsList(out window.levelOptions, out window.selectedValue, out window.levels, out window.gameLevelData); window.selectedGameLevel = window.levels[window.selectedValue]; WindowRefresh.RefreshScenesList(window.selectedGameLevel, out window.sceneOptions, out window.selectedSceneValue); }
private void DecoupleSceneFromLevel() { DecoupleSceneFromGameLevel.OpenMenu(); }