コード例 #1
0
        public static System.Drawing.Bitmap Decode(byte[] picbin, byte[] palbin, uint type, ushort width, ushort height, byte csa = 0)
        {
            System.Drawing.Imaging.PixelFormat pf;
            System.Diagnostics.Debug.WriteLine("TexUt2.Decode: bw = " + (width / 128) + "; BH = " + (height / 64) + "; type = " + type + "; size = " + picbin.Length + "; width = " + width + "; height = " + height);
            switch (type)
            {
            case 19:
                pf     = System.Drawing.Imaging.PixelFormat.Format8bppIndexed;
                picbin = Reform.Decode8(picbin, width / 128, height / 64);
                break;

            case 20:
                pf     = System.Drawing.Imaging.PixelFormat.Format4bppIndexed;
                picbin = Reform.Decode4(picbin, width / 128, height / 128);
                break;

            default: throw new NotSupportedException("Unsupported image type.");
            }
            System.Drawing.Bitmap pic = new System.Drawing.Bitmap(width, height, pf);
            {
                System.Drawing.Imaging.BitmapData bitmapdata = pic.LockBits(System.Drawing.Rectangle.FromLTRB(0, 0, width, height), System.Drawing.Imaging.ImageLockMode.WriteOnly, pf);
                try { System.Runtime.InteropServices.Marshal.Copy(picbin, 0, bitmapdata.Scan0, Math.Min(picbin.Length, bitmapdata.Stride * height)); }
                finally { pic.UnlockBits(bitmapdata); }
            }
            /*The palette is swizzled, or something...*/
            {
                byte[] destinationArray = new byte[1024];
                for (int i = 0; i < 256; i++)
                {
                    Buffer.BlockCopy(palbin, 4 * i, destinationArray, 4 * (i + tbl[i & 0x7F]), 4);
                }
                Buffer.BlockCopy(destinationArray, 0, palbin, 0, 1024);
            }
            type = 0;
            System.Drawing.Imaging.ColorPalette palette = pic.Palette;
            switch (pf)
            {
            case System.Drawing.Imaging.PixelFormat.Format8bppIndexed:
                type = 256;
                csa  = 0;
                break;

            case System.Drawing.Imaging.PixelFormat.Format4bppIndexed:
                type = 16;
                csa *= 64;
                break;
            }
            for (int i = 0; i < type; i++)
            {
                int c = csa + (i * 4);
                //Because of rounding, when reading values back use Math.Ceiling(input/2)
                palette.Entries[i] = System.Drawing.Color.FromArgb((int)Math.Min(palbin[c + 3] * 2, 255), palbin[c], palbin[c + 1], palbin[c + 2]);
            }
            pic.Palette = palette;
            return(pic);
        }
コード例 #2
0
        private static void setData(BinaryReader br, long baseP, byte[] data)
        {
            ulong num  = br.ReadUInt64();
            int   bw   = ((int)(num >> 0x30)) & 0x3F;
            uint  type = ((uint)(num >> 0x38)) & 0x3F;

            br.BaseStream.Position += 8 + 16 + 16 + 16;
            int size = (br.ReadUInt16() & 0x7FFF) << 4;

            br.BaseStream.Position += 0x12L;
            br.BaseStream.Position  = baseP + br.ReadInt32();

            Debug.WriteLine("writing:bw = " + bw + "; type = " + type + "; size = " + size);
            int ds = size / 8192;

            switch (type)
            {
            case 0:
                if (bw > 0)
                {
                    data = Reform.Decode32(data, bw, ds / bw);
                }
                break;

            case 19:
                bw /= 2;
                if (bw > 0)
                {
                    data = Reform.Decode8(data, bw, ds / bw);
                }
                break;

            case 20:
                bw /= 2;
                if (bw > 0)
                {
                    data = Reform.Decode4(data, bw, ds / bw);
                }
                break;

            default:
                throw new NotSupportedException("Unknown type: " + type);
            }
            Debug.WriteLine("Writing " + size + " bytes...");
            Debug.WriteLineIf(size < data.Length, "Expected " + size + " bytes, but got " + data.Length + " bytes; Truncating!");
            Debug.WriteLineIf(size > data.Length, "Expected " + size + " bytes, but only got " + data.Length + " bytes!");
            br.BaseStream.Write(data, 0, Math.Min(size, (int)Math.Min(data.Length, br.BaseStream.Length - br.BaseStream.Position)));
        }
コード例 #3
0
ファイル: IMGZ.cs プロジェクト: GovanifY/BIEN
        private void parseD(long pos, long len, int index)
        {
            if (pos + len > this.file.BaseStream.Length)
            {
                throw new IndexOutOfRangeException("IMGD goes past file bounds");
            }
            this.file.Seek(pos, SeekOrigin.Begin);
            if (this.file.ReadUInt32() != 0x44474D49)
            {
                throw new InvalidDataException("IMGD has bad signature");
            }
#if DEBUG
            uint   pixelOffset, pixelLength, paletteOffset, paletteLength;
            ushort width, height, type;
            byte   encode;
            Debug.WriteLine(String.Format("---IMGD---\nN0: {0}\npixelOffset: {1}\npixelLength: {2}\npaletteOffset: {3}\npaletteLength: {4}\nN5: {5}\nN6: {6}\nwidth: {7}\nheight: {8}\nN9: {9}\nN10: {10}\ntype: {11}\nN12: {12}\nN13: {13}\nN14: {14}\nN15: {15}\nN16: {16}\nencode: {17}\n---IMGD End---",
                                          this.file.ReadUInt32(),
                                          pixelOffset   = this.file.ReadUInt32(),
                                          pixelLength   = this.file.ReadUInt32(),
                                          paletteOffset = this.file.ReadUInt32(),
                                          paletteLength = this.file.ReadUInt32(),
                                          this.file.ReadUInt16(),
                                          this.file.ReadUInt16(),
                                          width  = this.file.ReadUInt16(),
                                          height = this.file.ReadUInt16(),
                                          this.file.ReadUInt32(),
                                          this.file.ReadUInt16(),
                                          type = this.file.ReadUInt16(),
                                          this.file.ReadUInt32(),
                                          this.file.ReadUInt32(),
                                          this.file.ReadUInt32(),
                                          this.file.ReadUInt32(),
                                          this.file.ReadUInt32(),
                                          encode = this.file.ReadByte()
                                          ));
#else
            this.file.Seek(4, SeekOrigin.Current);
            uint pixelOffset   = this.file.ReadUInt32(),
                 pixelLength   = this.file.ReadUInt32(),
                 paletteOffset = this.file.ReadUInt32(),
                 paletteLength = this.file.ReadUInt32();
            this.file.Seek(4, SeekOrigin.Current);
            ushort width  = this.file.ReadUInt16(),
                   height = this.file.ReadUInt16();
            this.file.Seek(6, SeekOrigin.Current);
            ushort type = this.file.ReadUInt16();
            this.file.Seek(20, SeekOrigin.Current);
            byte encode = this.file.ReadByte();
#endif
            if (pixelOffset + pixelLength > len)
            {
                throw new IndexOutOfRangeException("IMGD pixel data goes past file bounds");
            }
            if (paletteOffset + paletteLength > len)
            {
                throw new IndexOutOfRangeException("IMGD palette data goes past file bounds");
            }

            PixelFormat pf;
            switch (type)
            {
            case 19: pf = PixelFormat.Format8bppIndexed; break;

            case 20: pf = PixelFormat.Format4bppIndexed; break;

            default: throw new NotSupportedException("Unsupported IMGD type");
            }
            Bitmap bmp = new Bitmap(width, height, pf);
            {
                this.file.Seek(pos + pixelOffset, SeekOrigin.Begin);
                byte[] buffer = this.file.ReadBytes((int)pixelLength);
                switch (pf)
                {
                case PixelFormat.Format8bppIndexed:
                    if (encode == 7)
                    {
                        buffer = Reform.Decode8(Reform.Encode32(buffer, width / 128, height / 64), width / 128, height / 64);
                    }
                    break;

                case PixelFormat.Format4bppIndexed:
                    if (encode == 7)
                    {
                        buffer = Reform.Decode4(Reform.Encode32(buffer, width / 128, height / 128), width / 128, height / 128);
                    }
                    else
                    {
                        Reform.swapHLUT(buffer);
                    }
                    break;
                }
                BitmapData pix = bmp.LockBits(System.Drawing.Rectangle.FromLTRB(0, 0, width, height), System.Drawing.Imaging.ImageLockMode.WriteOnly, pf);
                try { System.Runtime.InteropServices.Marshal.Copy(buffer, 0, pix.Scan0, (int)pixelLength); }
                finally { bmp.UnlockBits(pix); }
            }
            {
                this.file.Seek(pos + paletteOffset, SeekOrigin.Begin);
                byte[]       buffer  = this.file.ReadBytes((int)paletteLength);
                ColorPalette palette = bmp.Palette;
                //Because of rounding, when reading values back use Math.Ceiling(input/2)
                switch (pf)
                {
                case PixelFormat.Format8bppIndexed:
                    for (int i = 0; i < 256; i++)
                    {
                        palette.Entries[Reform.paletteSwap34(i)] = Color.FromArgb((int)Math.Min(buffer[(i * 4) + 3] * 2, 255), buffer[i * 4], buffer[(i * 4) + 1], buffer[(i * 4) + 2]);
                        Debug.WriteLineIf(buffer[(i * 4) + 3] > 128, "Transparency before transform is over 128: " + buffer[(i * 4) + 3]);
                    }
                    break;

                case PixelFormat.Format4bppIndexed:
                    for (int i = 0; i < 16; i++)
                    {
                        palette.Entries[i] = Color.FromArgb((int)Math.Min(buffer[(i * 4) + 3] * 2, 255), buffer[i * 4], buffer[(i * 4) + 1], buffer[(i * 4) + 2]);
                        Debug.WriteLineIf(buffer[(i * 4) + 3] > 128, "Transparency before transform is over 128: " + buffer[(i * 4) + 3]);
                    }
                    break;
                }
                bmp.Palette = palette;
            }
            this.bmps.Add(bmp);
        }