{ /// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_EventSystems_EventSystem_Binding.Register(app); UnityEngine_EventSystems_EventTrigger_Binding.Register(app); UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app); UnityEngine_EventSystems_UIBehaviour_Binding.Register(app); UnityEngine_EventSystems_AxisEventData_Binding.Register(app); UnityEngine_EventSystems_AbstractEventData_Binding.Register(app); UnityEngine_EventSystems_BaseEventData_Binding.Register(app); UnityEngine_EventSystems_PointerEventData_Binding.Register(app); UnityEngine_EventSystems_BaseInput_Binding.Register(app); UnityEngine_EventSystems_BaseInputModule_Binding.Register(app); UnityEngine_EventSystems_PointerInputModule_Binding.Register(app); UnityEngine_EventSystems_StandaloneInputModule_Binding.Register(app); UnityEngine_EventSystems_BaseRaycaster_Binding.Register(app); UnityEngine_EventSystems_Physics2DRaycaster_Binding.Register(app); UnityEngine_EventSystems_PhysicsRaycaster_Binding.Register(app); UnityEngine_UI_AnimationTriggers_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_UI_CanvasUpdateRegistry_Binding.Register(app); UnityEngine_UI_DefaultControls_Binding.Register(app); UnityEngine_UI_Dropdown_Binding.Register(app); UnityEngine_UI_FontData_Binding.Register(app); UnityEngine_UI_FontUpdateTracker_Binding.Register(app); UnityEngine_UI_GraphicRaycaster_Binding.Register(app); UnityEngine_UI_GraphicRegistry_Binding.Register(app); UnityEngine_UI_Image_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_UI_Mask_Binding.Register(app); UnityEngine_UI_MaskableGraphic_Binding.Register(app); UnityEngine_UI_MaskUtilities_Binding.Register(app); UnityEngine_UI_RawImage_Binding.Register(app); UnityEngine_UI_RectMask2D_Binding.Register(app); UnityEngine_UI_Scrollbar_Binding.Register(app); UnityEngine_UI_ScrollRect_Binding.Register(app); UnityEngine_UI_Selectable_Binding.Register(app); UnityEngine_UI_Slider_Binding.Register(app); UnityEngine_UI_StencilMaterial_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_UI_ToggleGroup_Binding.Register(app); UnityEngine_UI_ClipperRegistry_Binding.Register(app); UnityEngine_UI_Clipping_Binding.Register(app); UnityEngine_UI_AspectRatioFitter_Binding.Register(app); UnityEngine_UI_CanvasScaler_Binding.Register(app); UnityEngine_UI_ContentSizeFitter_Binding.Register(app); UnityEngine_UI_GridLayoutGroup_Binding.Register(app); UnityEngine_UI_HorizontalLayoutGroup_Binding.Register(app); UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app); UnityEngine_UI_LayoutElement_Binding.Register(app); UnityEngine_UI_LayoutGroup_Binding.Register(app); UnityEngine_UI_LayoutRebuilder_Binding.Register(app); UnityEngine_UI_LayoutUtility_Binding.Register(app); UnityEngine_UI_VerticalLayoutGroup_Binding.Register(app); UnityEngine_UI_VertexHelper_Binding.Register(app); UnityEngine_Experimental_UI_VertexHelperExtension_Binding.Register(app); UnityEngine_UI_BaseMeshEffect_Binding.Register(app); UnityEngine_UI_Outline_Binding.Register(app); UnityEngine_UI_PositionAsUV1_Binding.Register(app); UnityEngine_UI_Shadow_Binding.Register(app); }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { JEngine_Net_SocketIOComponent_Binding.Register(app); JEngine_Net_JSocketConfig_Binding.Register(app); WebSocketSharp_WebSocket_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Action_1_SocketIOEvent_Binding.Register(app); System_Action_Binding.Register(app); System_Threading_Tasks_Task_1_Boolean_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app); System_Linq_Enumerable_Binding.Register(app); System_String_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Loom_Binding.Register(app); System_IDisposable_Binding.Register(app); System_Type_Binding.Register(app); System_Activator_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Object_Binding.Register(app); System_Reflection_MethodBase_Binding.Register(app); JEngine_Core_BindableProperty_1_Int64_Binding.Register(app); System_Action_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_RectTransform_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); System_Collections_IEnumerator_Binding.Register(app); System_Convert_Binding.Register(app); System_Action_1_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app); libx_AssetRequest_Binding.Register(app); libx_Assets_Binding.Register(app); System_Action_1_Object_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app); System_Action_1_AssetRequest_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_List_1_String_Binding.Register(app); System_Enum_Binding.Register(app); System_Array_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app); UnityEngine_UI_Image_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_UI_RawImage_Binding.Register(app); UnityEngine_Texture_Binding.Register(app); JEngine_UI_EventTriggerListener_Binding.Register(app); JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app); System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app); UnityEngine_EventSystems_EventTrigger_Binding.Register(app); UnityEngine_UI_Selectable_Binding.Register(app); UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app); UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); UnityEngine_EventSystems_PointerEventData_Binding.Register(app); UnityEngine_RectTransformUtility_Binding.Register(app); System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); UnityEngine_Mathf_Binding.Register(app); JEngine_UI_LoopListItem_Binding.Register(app); UnityEngine_EventSystems_BaseEventData_Binding.Register(app); UnityEngine_UI_ScrollRect_Binding.Register(app); JEngine_UI_LoopListView_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); ProtoBuf_PType_Binding.Register(app); UnityEngine_PlayerPrefs_Binding.Register(app); System_Char_Binding.Register(app); System_Text_StringBuilder_Binding.Register(app); System_Exception_Binding.Register(app); System_Collections_IDictionary_Binding.Register(app); JEngine_Core_CryptoHelper_Binding.Register(app); System_Int32_Binding.Register(app); System_Int16_Binding.Register(app); System_Int64_Binding.Register(app); System_Decimal_Binding.Register(app); System_Double_Binding.Register(app); System_Single_Binding.Register(app); InitJEngine_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); JEngine_Core_ClassData_Binding.Register(app); JEngine_Core_ClassBind_Binding.Register(app); System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Guid_Binding.Register(app); UnityEngine_MonoBehaviour_Binding.Register(app); System_NotSupportedException_Binding.Register(app); MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Reflection_FieldInfo_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); JEngine_Core_GameStats_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_GC_Binding.Register(app); System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding_Enumerator_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_TimeoutException_Binding.Register(app); System_IO_MemoryStream_Binding.Register(app); ProtoBuf_Serializer_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); libx_Reference_Binding.Register(app); System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_Events_UnityEvent_1_String_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); JEngine_AntiCheat_JFloat_Binding.Register(app); JEngine_AntiCheat_JLong_Binding.Register(app); UnityEngine_Random_Binding.Register(app); System_Threading_Thread_Binding.Register(app); WebSocketSharp_MessageEventArgs_Binding.Register(app); JEngine_Net_SocketIOEvent_Binding.Register(app); JSONObject_Binding.Register(app); GenericExample_1_ProjectAdapter_GenericExampleAdapter2_Binding_Adapter_Binding.Register(app); GenericExample_1_ILTypeInstance_Binding.Register(app); ExampleAPI_Binding.Register(app); }