コード例 #1
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Type_Binding.Register(app);
            GameFramework_GameFrameworkException_Binding.Register(app);
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            UnityGameFramework_Runtime_Log_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            Trinity_GameEntry_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_EventComponent_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_SoundComponent_Binding.Register(app);
            UnityGameFramework_Runtime_EntityComponent_Binding.Register(app);
            UnityGameFramework_Runtime_SceneComponent_Binding.Register(app);
            UnityGameFramework_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Trinity_DRScene_Binding.Register(app);
            Trinity_AssetUtility_Binding.Register(app);
            System_Action_Binding.Register(app);
            Trinity_SoundExtension_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityGameFramework_Runtime_ConfigComponent_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_IReference_Binding.Register(app);
            GameFramework_IReference_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
コード例 #2
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Type_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Resources_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            System_Object_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
コード例 #3
0
ファイル: CLRBindings.cs プロジェクト: Crazy-Jammy/Trinity
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Text_StringBuilder_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            Google_Protobuf_ByteString_Binding.Register(app);
            ETModel_ByteHelper_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Reflection_PropertyInfo_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            ETModel_MongoHelper_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            Trinity_GameEntry_Binding.Register(app);
            Trinity_ILRuntimeComponent_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            GameFramework_Utility_Binding_Json_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app);
            Google_Protobuf_FieldCodec_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatcherComponent_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            System_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_IMessagePacker_Binding.Register(app);
            ETModel_OpcodeHelper_Binding.Register(app);
            ETModel_StringHelper_Binding.Register(app);
            ETModel_ETTaskCompletionSource_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_ErrorCode_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            GameFramework_GameFrameworkException_Binding.Register(app);
            Trinity_ETNetworkComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityGameFramework_Runtime_Log_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_EventComponent_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFramework_Runtime_SceneComponent_Binding.Register(app);
            UnityGameFramework_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Trinity_DRScene_Binding.Register(app);
            Trinity_AssetUtility_Binding.Register(app);
            System_Action_Binding.Register(app);
            Trinity_SoundExtension_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding_Awaiter_Binding.Register(app);
            Trinity_UIExtension_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedListNode_1_EventHandler_1_ILTypeInstance_Binding.Register(app);
            System_EventHandler_1_ILTypeInstance_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
        }
コード例 #4
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     JEngine_Net_SocketIOComponent_Binding.Register(app);
     JEngine_Net_JSocketConfig_Binding.Register(app);
     WebSocketSharp_WebSocket_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     System_Action_1_SocketIOEvent_Binding.Register(app);
     System_Action_Binding.Register(app);
     System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_String_Binding.Register(app);
     JEngine_Core_Log_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app);
     JEngine_Core_Loom_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Reflection_MethodBase_Binding.Register(app);
     System_Action_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Action_1_GameObject_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app);
     libx_AssetRequest_Binding.Register(app);
     libx_Assets_Binding.Register(app);
     System_Action_1_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Enum_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Threading_Tasks_Task_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app);
     System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     JEngine_UI_LoopListItem_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     JEngine_UI_LoopListView_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     ProtoBuf_PType_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     System_Char_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     Init_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     JEngine_Core_CryptoHelper_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Decimal_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Collections_Generic_List_1_GameObject_Binding.Register(app);
     JEngine_Core__ClassBind_Binding.Register(app);
     JEngine_Core_ClassBind_Binding.Register(app);
     System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Threading_CancellationTokenSource_Binding.Register(app);
     System_Guid_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     JEngine_Core_GameStats_Binding.Register(app);
     System_Collections_Generic_List_1_Action_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_GC_Binding.Register(app);
     System_Func_1_Boolean_Binding.Register(app);
     System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_TimeoutException_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     ProtoBuf_Serializer_Binding.Register(app);
     LitJson_JsonMapper_Binding.Register(app);
     libx_Reference_Binding.Register(app);
     System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_Events_UnityEvent_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     JEngine_AntiCheat_JFloat_Binding.Register(app);
     JEngine_AntiCheat_JLong_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     System_Threading_Thread_Binding.Register(app);
     WebSocketSharp_MessageEventArgs_Binding.Register(app);
     JEngine_Net_SocketIOEvent_Binding.Register(app);
     JSONObject_Binding.Register(app);
     ExampleAPI_Binding.Register(app);
 }
コード例 #5
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Action_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Loom_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_AppDomain_Binding.Register(app);
            GameStats_Binding.Register(app);
            System_UnhandledExceptionEventArgs_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
コード例 #6
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Action_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_GC_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            JEngine_Core_Loom_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            JEngine_Core__ClassBind_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            JEngine_Core_ClassBind_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            System_Guid_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            JEngine_Core_GameStats_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            libx_Reference_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            JEngine_AntiCheat_JFloat_Binding.Register(app);
            JEngine_AntiCheat_JLong_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }