/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Vector3_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); System_Object_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Type_Binding.Register(app); GameFramework_GameFrameworkException_Binding.Register(app); GameFramework_Utility_Binding_Text_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_IDisposable_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_String_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); UnityGameFramework_Runtime_Log_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); Trinity_GameEntry_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app); UnityGameFramework_Runtime_EventComponent_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app); UnityGameFramework_Runtime_SoundComponent_Binding.Register(app); UnityGameFramework_Runtime_EntityComponent_Binding.Register(app); UnityGameFramework_Runtime_SceneComponent_Binding.Register(app); UnityGameFramework_Runtime_BaseComponent_Binding.Register(app); GameFramework_Variable_1_Int32_Binding.Register(app); UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app); GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app); System_Int32_Binding.Register(app); Trinity_DRScene_Binding.Register(app); Trinity_AssetUtility_Binding.Register(app); System_Action_Binding.Register(app); Trinity_SoundExtension_Binding.Register(app); System_Single_Binding.Register(app); UnityGameFramework_Runtime_ConfigComponent_Binding.Register(app); UnityGameFramework_Runtime_VarInt_Binding.Register(app); System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Threading_Monitor_Binding.Register(app); System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_IEnumerator_Binding.Register(app); System_Activator_Binding.Register(app); System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Queue_1_IReference_Binding.Register(app); GameFramework_IReference_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Component_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); System_Type_Binding.Register(app); libx_Assets_Binding.Register(app); libx_AssetRequest_Binding.Register(app); System_String_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Action_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app); System_TimeoutException_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); UnityEngine_Time_Binding.Register(app); System_Int32_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); UnityEngine_Resources_Binding.Register(app); UnityEngine_Color_Binding.Register(app); UnityEngine_UI_Graphic_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); UnityEngine_RectTransform_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_Screen_Binding.Register(app); System_Object_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { System_Text_StringBuilder_Binding.Register(app); System_Object_Binding.Register(app); System_Collections_IEnumerable_Binding.Register(app); System_Collections_IEnumerator_Binding.Register(app); System_IDisposable_Binding.Register(app); System_Type_Binding.Register(app); Google_Protobuf_ByteString_Binding.Register(app); ETModel_ByteHelper_Binding.Register(app); System_Array_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_String_Binding.Register(app); System_Reflection_PropertyInfo_Binding.Register(app); System_Reflection_MethodBase_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); System_Exception_Binding.Register(app); System_Collections_IDictionary_Binding.Register(app); ETModel_Log_Binding.Register(app); ETModel_IdGenerater_Binding.Register(app); UnityEngine_Object_Binding.Register(app); ETModel_MongoHelper_Binding.Register(app); System_Activator_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app); System_Linq_Enumerable_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app); ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Queue_1_Int64_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); Trinity_GameEntry_Binding.Register(app); Trinity_ILRuntimeComponent_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app); GameFramework_Utility_Binding_Json_Binding.Register(app); System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app); Google_Protobuf_ProtoPreconditions_Binding.Register(app); Google_Protobuf_CodedOutputStream_Binding.Register(app); Google_Protobuf_CodedInputStream_Binding.Register(app); Google_Protobuf_MessageParser_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app); Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app); Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app); Google_Protobuf_FieldCodec_Binding.Register(app); System_NotImplementedException_Binding.Register(app); System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app); ETModel_Game_Binding.Register(app); ETModel_Entity_Binding.Register(app); ETModel_OpcodeTypeComponent_Binding.Register(app); ETModel_MessageProxy_Binding.Register(app); ETModel_MessageDispatcherComponent_Binding.Register(app); ETModel_MessageInfo_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app); System_Collections_Generic_Queue_1_Object_Binding.Register(app); ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app); System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app); ETModel_MessageAttribute_Binding.Register(app); ETModel_SessionCallbackComponent_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); ETModel_Session_Binding.Register(app); System_Action_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); ETModel_Component_Binding.Register(app); ETModel_NetworkComponent_Binding.Register(app); ETModel_IMessagePacker_Binding.Register(app); ETModel_OpcodeHelper_Binding.Register(app); ETModel_StringHelper_Binding.Register(app); ETModel_ETTaskCompletionSource_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); System_Threading_CancellationToken_Binding.Register(app); ETModel_ErrorCode_Binding.Register(app); ETModel_RpcException_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); GameFramework_GameFrameworkException_Binding.Register(app); Trinity_ETNetworkComponent_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); GameFramework_Utility_Binding_Text_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Variable_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app); UnityGameFramework_Runtime_Log_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app); UnityGameFramework_Runtime_EventComponent_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneFailureEventArgs_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app); UnityGameFramework_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app); UnityGameFramework_Runtime_SceneComponent_Binding.Register(app); UnityGameFramework_Runtime_BaseComponent_Binding.Register(app); GameFramework_Variable_1_Int32_Binding.Register(app); UnityGameFramework_Runtime_DataTableComponent_Binding.Register(app); GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app); System_Int32_Binding.Register(app); Trinity_DRScene_Binding.Register(app); Trinity_AssetUtility_Binding.Register(app); System_Action_Binding.Register(app); Trinity_SoundExtension_Binding.Register(app); System_Single_Binding.Register(app); UnityGameFramework_Runtime_VarInt_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); UnityEngine_Input_Binding.Register(app); ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding.Register(app); ETModel_ETTask_1_Google_Protobuf_IMessageAdaptor_Binding_Adaptor_Binding_Awaiter_Binding.Register(app); Trinity_UIExtension_Binding.Register(app); System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_LinkedList_1_EventHandler_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_LinkedListNode_1_EventHandler_1_ILTypeInstance_Binding.Register(app); System_EventHandler_1_ILTypeInstance_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3)); s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion)); s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2)); s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { JEngine_Net_SocketIOComponent_Binding.Register(app); JEngine_Net_JSocketConfig_Binding.Register(app); WebSocketSharp_WebSocket_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Action_1_SocketIOEvent_Binding.Register(app); System_Action_Binding.Register(app); System_Threading_Tasks_Task_1_Boolean_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app); System_Linq_Enumerable_Binding.Register(app); System_String_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Loom_Binding.Register(app); System_IDisposable_Binding.Register(app); System_Type_Binding.Register(app); System_Activator_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Object_Binding.Register(app); System_Reflection_MethodBase_Binding.Register(app); System_Action_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_RectTransform_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); System_Collections_IEnumerator_Binding.Register(app); System_Convert_Binding.Register(app); System_Action_1_GameObject_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app); libx_AssetRequest_Binding.Register(app); libx_Assets_Binding.Register(app); System_Action_1_Object_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_List_1_String_Binding.Register(app); System_Enum_Binding.Register(app); System_Array_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app); UnityEngine_UI_Image_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_UI_RawImage_Binding.Register(app); UnityEngine_Texture_Binding.Register(app); JEngine_UI_EventTriggerListener_Binding.Register(app); JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app); System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app); UnityEngine_EventSystems_EventTrigger_Binding.Register(app); UnityEngine_UI_Selectable_Binding.Register(app); UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app); UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); UnityEngine_EventSystems_PointerEventData_Binding.Register(app); UnityEngine_RectTransformUtility_Binding.Register(app); System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); UnityEngine_Mathf_Binding.Register(app); JEngine_UI_LoopListItem_Binding.Register(app); UnityEngine_EventSystems_BaseEventData_Binding.Register(app); UnityEngine_UI_ScrollRect_Binding.Register(app); JEngine_UI_LoopListView_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); ProtoBuf_PType_Binding.Register(app); UnityEngine_PlayerPrefs_Binding.Register(app); System_Char_Binding.Register(app); System_Text_StringBuilder_Binding.Register(app); Init_Binding.Register(app); System_Exception_Binding.Register(app); System_Collections_IDictionary_Binding.Register(app); JEngine_Core_CryptoHelper_Binding.Register(app); System_Int32_Binding.Register(app); System_Int16_Binding.Register(app); System_Int64_Binding.Register(app); System_Decimal_Binding.Register(app); System_Double_Binding.Register(app); System_Single_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); JEngine_Core__ClassBind_Binding.Register(app); JEngine_Core_ClassBind_Binding.Register(app); System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Guid_Binding.Register(app); UnityEngine_MonoBehaviour_Binding.Register(app); System_NotSupportedException_Binding.Register(app); MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Reflection_FieldInfo_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); JEngine_Core_GameStats_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_GC_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_TimeoutException_Binding.Register(app); System_IO_MemoryStream_Binding.Register(app); ProtoBuf_Serializer_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); libx_Reference_Binding.Register(app); System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_Events_UnityEvent_1_String_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); JEngine_AntiCheat_JFloat_Binding.Register(app); JEngine_AntiCheat_JLong_Binding.Register(app); UnityEngine_Random_Binding.Register(app); System_Threading_Thread_Binding.Register(app); WebSocketSharp_MessageEventArgs_Binding.Register(app); JEngine_Net_SocketIOEvent_Binding.Register(app); JSONObject_Binding.Register(app); ExampleAPI_Binding.Register(app); }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Object_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_String_Binding.Register(app); System_Action_Binding.Register(app); libx_Assets_Binding.Register(app); libx_AssetRequest_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app); JEngine_Core_Loom_Binding.Register(app); UnityEngine_Application_Binding.Register(app); System_TimeoutException_Binding.Register(app); Init_Binding.Register(app); System_Exception_Binding.Register(app); System_Object_Binding.Register(app); JEngine_Core_CryptoHelper_Binding.Register(app); UnityEngine_PlayerPrefs_Binding.Register(app); System_Convert_Binding.Register(app); System_Int32_Binding.Register(app); System_Int16_Binding.Register(app); System_Int64_Binding.Register(app); System_Decimal_Binding.Register(app); System_Double_Binding.Register(app); System_Single_Binding.Register(app); System_Boolean_Binding.Register(app); System_Type_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); ProtoBuf_PType_Binding.Register(app); System_IO_MemoryStream_Binding.Register(app); ProtoBuf_Serializer_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); UnityEngine_Behaviour_Binding.Register(app); System_AppDomain_Binding.Register(app); GameStats_Binding.Register(app); System_UnhandledExceptionEventArgs_Binding.Register(app); System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_Random_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_Events_UnityEvent_1_String_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Object_Binding.Register(app); UnityEngine_Component_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); System_Collections_Generic_List_1_GameObject_Binding.Register(app); System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app); System_String_Binding.Register(app); System_Action_Binding.Register(app); libx_Assets_Binding.Register(app); libx_AssetRequest_Binding.Register(app); System_Threading_Tasks_Task_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app); System_Collections_Generic_List_1_Action_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app); System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app); System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_Threading_CancellationTokenSource_Binding.Register(app); UnityEngine_Application_Binding.Register(app); JEngine_Core_Log_Binding.Register(app); System_GC_Binding.Register(app); System_Func_1_Boolean_Binding.Register(app); System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app); JEngine_Core_Loom_Binding.Register(app); System_TimeoutException_Binding.Register(app); Init_Binding.Register(app); System_Exception_Binding.Register(app); System_Object_Binding.Register(app); JEngine_Core_CryptoHelper_Binding.Register(app); UnityEngine_PlayerPrefs_Binding.Register(app); System_Convert_Binding.Register(app); System_Int32_Binding.Register(app); System_Int16_Binding.Register(app); System_Int64_Binding.Register(app); System_Decimal_Binding.Register(app); System_Double_Binding.Register(app); System_Single_Binding.Register(app); System_Boolean_Binding.Register(app); System_Type_Binding.Register(app); System_Collections_Generic_List_1_Type_Binding.Register(app); ProtoBuf_PType_Binding.Register(app); System_IO_MemoryStream_Binding.Register(app); ProtoBuf_Serializer_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); JEngine_Core__ClassBind_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); JEngine_Core_ClassBind_Binding.Register(app); System_Linq_Enumerable_Binding.Register(app); System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); System_Guid_Binding.Register(app); UnityEngine_MonoBehaviour_Binding.Register(app); System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app); System_NotSupportedException_Binding.Register(app); MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app); System_Reflection_FieldInfo_Binding.Register(app); JEngine_Core_GameStats_Binding.Register(app); System_Action_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app); libx_Reference_Binding.Register(app); System_Text_StringBuilder_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_Random_Binding.Register(app); UnityEngine_UI_InputField_Binding.Register(app); UnityEngine_Events_UnityEvent_1_String_Binding.Register(app); UnityEngine_UI_Toggle_Binding.Register(app); UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app); UnityEngine_TextAsset_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); JEngine_AntiCheat_JFloat_Binding.Register(app); JEngine_AntiCheat_JLong_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }