/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Debug_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); System_String_Binding.Register(app); System_Boolean_Binding.Register(app); System_Object_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); UnityEngine_Time_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); CoroutineDemo_Binding.Register(app); UnityEngine_WaitForSeconds_Binding.Register(app); System_NotSupportedException_Binding.Register(app); CLRBindingTestClass_Binding.Register(app); TestClassBase_Binding.Register(app); TestDelegateMethod_Binding.Register(app); TestDelegateFunction_Binding.Register(app); System_Action_1_String_Binding.Register(app); DelegateDemo_Binding.Register(app); System_Int32_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3)); s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); System_String_Binding.Register(app); System_Boolean_Binding.Register(app); System_Object_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); UnityEngine_Time_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); CoroutineDemo_Binding.Register(app); UnityEngine_WaitForSeconds_Binding.Register(app); System_NotSupportedException_Binding.Register(app); CLRBindingTestClass_Binding.Register(app); TestClassBase_Binding.Register(app); DelegateDemo_Binding.Register(app); MyDelegateDemo_Binding.Register(app); System_Int32_Binding.Register(app); BombFramework_AccPwdRequet_Binding.Register(app); Google_Protobuf_MessageParser_1_AccPwdRequet_Binding.Register(app); SequentialFSM_SequentialFSMControl_Binding.Register(app); UnityEngine_Application_Binding.Register(app); UnityEngine_AssetBundle_Binding.Register(app); UnityEngine_Object_Binding.Register(app); UnityEngine_Transform_Binding.Register(app); BombServer_Kernel_KeyObjectMap_Binding.Register(app); UnityEngine_UI_Button_Binding.Register(app); UnityEngine_Events_UnityEvent_Binding.Register(app); UnityEngine_Resources_Binding.Register(app); BombServer_Kernel_SystemEvent_Binding.Register(app); System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app); System_Reflection_MemberInfo_Binding.Register(app); System_Exception_Binding.Register(app); System_Type_Binding.Register(app); System_Activator_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }