/// <summary> /// Stop Debugger Server /// </summary> public void StopDebugService() { #if DEBUG server.Stop(); server = null; #endif }
/// <summary> /// Stop Debugger Server /// </summary> public void StopDebugService() { #if DEBUG && !DISABLE_ILRUNTIME_DEBUG server.Stop(); server = null; #endif }
/// <summary> /// Start Debugger Server /// </summary> /// <param name="port">Port to listen on</param> public void StartDebugService(int port) { #if DEBUG server = new Debugger.DebuggerServer(this); server.Port = port; server.Start(); #endif }
/// <summary> /// Start Debugger Server /// </summary> /// <param name="port">Port to listen on</param> public void StartDebugService(int port) { #if DEBUG && !DISABLE_ILRUNTIME_DEBUG server = new Debugger.DebuggerServer(this); server.Port = port; server.Start(); #endif }