コード例 #1
0
        public IKMember(ParasiteBodyPart skin, float distance)
        {
            this.distance        = distance;
            this.defaultdistance = distance;        // default distance
            this.skin            = skin;

            // init nnb
            nnb = new List <IKMember>();
        }
コード例 #2
0
        public void CreateParasite(int numParts)
        {
            // Create the Tail
            tail          = new ParasiteTail(theSprite, 1.0f);
            tail.position = new Vector2(150 + (50 * numParts), 100);

            // Create Body Parts
            for (int i = 0; i < numParts; i++)
            {
                ParasiteBodyPart bodyPart = new ParasiteBodyPart(theSprite, 1f);
                bodyPart.position = new Vector2(150 + (50 * i), 100);
                bodyparts.Add(bodyPart);
            }

            // Create the Head
            head          = new ParasiteHead(theSprite, 1);
            head.position = new Vector2(100, 100);

            // IKPoints

            theParasite.Add(head);

            IKMember headIK = new IKMember(head, 10);
            IKMember lastIK = headIK;

            head.AddIKPoint(headIK);

            for (int i = 0; i < bodyparts.Count; i++)
            {
                ParasiteBodyPart bodyPart = bodyparts[i];

                theParasite.Add(bodyPart);

                IKMember ik = new IKMember(bodyPart, 10);

                if (i != 0)
                {
                    ik.addNeighbour(lastIK);
                }

                lastIK.addNeighbour(ik);

                bodyPart.AddIKPoint(ik);

                lastIK = ik;
            }

            // Uncomment for Rad Wiggle Motion!
            // currentIK = new IKMember(tail, 1);

            //currentIK = new IKMember(tail, 10);
            theParasite.Add(tail);

            IKMember tailIK = new IKMember(tail, 10);

            tailIK.addNeighbour(lastIK);
            lastIK.addNeighbour(tailIK);

            tail.AddIKPoint(tailIK);

            tail.initTail();
        }