public UIScreen(OnafMain main) { Main = main; ShowDebug = true; _recordSpin = (float)Rand.NextDouble() * 100; SetStateNextFrame(UIState.MainMenu); _chillbarOffset = Rand.Next(0, (int)WindowSize.Y); }
public Level(OnafMain main) { Main = main; Laptop = new Laptop(this); Office = new Office(this); Monsters = new MonsterManager(this); LaptopBattery = 1.0f; VolumeController = new SoundVolumeController(); CHEAT_InfiniteExposure = false; CHEAT_InfiniteBattery = false; CHEAT_MapDebug = true; CHEAT_MonstersStayPut = false; CHEAT_OwlInvincibility = false; Bot = new PlayerMouseInput(this); }