public void ReceiveTextFileTest() { int linefeedChars = 1; // Input is *nix style so only 1 linefeed char // Create a CvsStream based on a MemoryStream for ReceiveTextFile to receive the file from MemoryStream memoryStream = new MemoryStream(); GZipOutputStream gzipOutputStream = new GZipOutputStream(memoryStream); CvsStream cvsStream = new CvsStream(gzipOutputStream); UncompressedFileHandlerTest.CreateTextStream(cvsStream); gzipOutputStream.Finish(); // This is essential to finish off the zipping cvsStream.BaseStream = memoryStream; cvsStream.Position = 0; // Create a temporary file to receive the file to testFileName = Path.GetTempFileName(); // Call the function under test CompressedFileHandler fileHandler = new CompressedFileHandler(); fileHandler.ReceiveTextFile(cvsStream, testFileName, UncompressedFileHandlerTest.GetTextLen(UncompressedFileHandlerTest.TEXT_BLOCKS, linefeedChars)); // check the received file UncompressedFileHandlerTest.CheckTextFile(testFileName); }
public void SendTextFileTest() { // Create a temporary text file as the file to send testFileName = UncompressedFileHandlerTest.CreateTestTextFile(); // Create a CvsStream based on a MemoryStream for SendTextFile to send the file to MemoryStream memoryStream = new MemoryStream(); CvsStream cvsStream = new CvsStream(memoryStream); // Call the function under test CompressedFileHandler fileHandler = new CompressedFileHandler(); fileHandler.SendTextFile(cvsStream, testFileName); // check what SendTextFile put in the stream cvsStream.BaseStream = new GZipInputStream(cvsStream.BaseStream); UncompressedFileHandlerTest.CheckTextStream(cvsStream, true); }
public void ReceiveBinaryFileTest() { // Create a CvsStream based on a MemoryStream for ReceiveTextFile to receive the file from MemoryStream memoryStream = new MemoryStream(); GZipOutputStream gzipOutputStream = new GZipOutputStream(memoryStream); CvsStream cvsStream = new CvsStream(gzipOutputStream); UncompressedFileHandlerTest.CreateBinaryStream(cvsStream); gzipOutputStream.Finish(); // This is essential to finish off the zipping cvsStream.BaseStream = memoryStream; cvsStream.Position = 0; // Create a temporary file to receive the file to testFileName = Path.GetTempFileName(); // Call the function under test CompressedFileHandler fileHandler = new CompressedFileHandler(); fileHandler.ReceiveBinaryFile(cvsStream, testFileName, UncompressedFileHandlerTest.GetBinaryLen(UncompressedFileHandlerTest.BINARY_BLOCKS)); // Now validate that the file we received is as expected UncompressedFileHandlerTest.CheckBinaryFile(testFileName); }