/// <summary> /// Returns the active element belonging to the specified snippet element, or null if no such active element is found. /// </summary> public IActiveElement GetActiveElement(SnippetElement owner) { if (owner == null) { throw new ArgumentNullException("owner"); } IActiveElement element; if (elementMap.TryGetValue(owner, out element)) { return(element); } else { return(null); } }
/// <summary> /// Registers an active element. Elements should be registered during insertion and will be called back /// when insertion has completed. /// </summary> /// <param name="owner">The snippet element that created the active element.</param> /// <param name="element">The active element.</param> public void RegisterActiveElement(SnippetElement owner, IActiveElement element) { if (owner == null) { throw new ArgumentNullException("owner"); } if (element == null) { throw new ArgumentNullException("element"); } if (currentStatus != Status.Insertion) { throw new InvalidOperationException(); } elementMap.Add(owner, element); registeredElements.Add(element); }
/// <summary> /// Returns the active element belonging to the specified snippet element, or null if no such active element is found. /// </summary> public IActiveElement GetActiveElement(SnippetElement owner) { if (owner == null) throw new ArgumentNullException("owner"); IActiveElement element; if (elementMap.TryGetValue(owner, out element)) return element; else return null; }
/// <summary> /// Registers an active element. Elements should be registered during insertion and will be called back /// when insertion has completed. /// </summary> /// <param name="owner">The snippet element that created the active element.</param> /// <param name="element">The active element.</param> public void RegisterActiveElement(SnippetElement owner, IActiveElement element) { if (owner == null) throw new ArgumentNullException("owner"); if (element == null) throw new ArgumentNullException("element"); if (currentStatus != Status.Insertion) throw new InvalidOperationException(); elementMap.Add(owner, element); registeredElements.Add(element); }