public override void OnInspectorGUI() { ICECreatureLink _target = DrawEntityHeader <ICECreatureLink>(); DrawLinkContent(_target); DrawFooter(_target); }
/// <summary> /// Draws the content of the zone entity. /// </summary> /// <param name="_target">Zone Entity.</param> public virtual void DrawLinkContent(ICECreatureLink _target) { if (_target == null) { return; } CreatureObjectEditor.DrawInfluenceDataObject(_target.Influences, m_HeaderType); }