public GameObject UpdateItemObject() { if (!ItemNameIsValid || IsNotional || Amount == 0 || ItemUpdateRequired || (MountPointTransform != null && m_ItemObject != null && m_ItemObject.transform.IsChildOf(MountPointTransform) == false)) { if (m_ItemObject != null) { CreatureRegister.Remove(m_ItemObject); } m_ItemObject = null; } if (ItemNameIsValid && !IsNotional && Amount > 0 && m_ItemObject == null) { m_ItemObject = FindItemObject(); if (m_ItemObject == null) { m_ItemObject = SpawnItemObject(MountPointTransform.position, MountPointTransform.rotation); AttachToSlot(m_ItemObject); } else { m_ItemObject.transform.position = MountPointTransform.position; m_ItemObject.transform.rotation = MountPointTransform.rotation; m_ItemObject.SetActive(true); } } return(m_ItemObject); }
public bool Insert(GameObject _object) { if (_object == null || !_object.activeInHierarchy) { return(false); } InventorySlotObject _slot = ForceSlotByItem(_object, 1); if (_slot != null) { if (_slot.SetItemObject(_object)) { if (DebugLogIsEnabled) { PrintDebugLog(this, "Insert - '" + _object.name + "' inserted and attached to slot (new amount : " + _slot.Amount + "/" + _slot.MaxAmount + ")"); } } else if (_slot.FreeCapacity >= 1) { if (_slot.IsEmpty) { _slot.ItemName = _object.name; } _slot.Amount++; CreatureRegister.Remove(_object); if (DebugLogIsEnabled) { PrintDebugLog(this, "Insert - '" + _object.name + "' amount increased of slot (new amount : " + _slot.Amount + "/" + _slot.MaxAmount + ") and original object removed"); } } else { //if( DebugLogIsEnabled ) PrintDebugLog( this, "Insert - '" + _object.name + "' amount increased of slot (new amount : " + _slot.Amount + "/" + _slot.MaxAmount + ") and original object removed" ); return(false); } return(true); } return(false); }