//will need to impliment all shortcuts here public static void logicRunToCamp() { jungler.doWhileRunningIdlin(); if (!jungler.canMove()) { jcState = JungleCleanState.SearchingBestCamp; return; } if (!HypaJungle.player.IsMoving || HypaJungle.player.Path.Count() == 0 || HypaJungle.player.Path.Last().Distance(focusedCamp.Position) > 50) { HypaJungle.player.IssueOrder(GameObjectOrder.MoveTo, focusedCamp.Position); } }