コード例 #1
0
ファイル: SSCR.cs プロジェクト: mhwu95/HyoutaTools
        public void CreateFile(string OutFile)
        {
            // very hacky, will break if someone changes the count of anything

            for (int i = 0; i < Names.Count; ++i)
            {
                int      loc = (int)(NameBlockLocation + i * 0x34);
                SscrName n   = Names[i];

                byte[] Id = Encoding.ASCII.GetBytes(n.Id);
                Util.FillNull(File, loc, 0x08);
                Util.CopyByteArrayPart(Id, 0, File, loc, Id.Length);
                byte[] Unknown = BitConverter.GetBytes(n.Unknown);
                Util.CopyByteArrayPart(Unknown, 0, File, loc + 0x08, Unknown.Length);
                byte[] Name = Encoding.UTF8.GetBytes(n.Name);
                Util.FillNull(File, loc + 0x0C, 0x20);
                Util.CopyByteArrayPart(Name, 0, File, loc + 0x0C, Name.Length);
                byte[] Unknown2 = BitConverter.GetBytes(n.Unknown2);
                Util.CopyByteArrayPart(Unknown2, 0, File, loc + 0x2C, Unknown2.Length);
                byte[] Unknown3 = BitConverter.GetBytes(n.Unknown3);
                Util.CopyByteArrayPart(Unknown3, 0, File, loc + 0x30, Unknown3.Length);
            }

            for (int i = 0; i < SystemTerms.Count; ++i)
            {
                int            loc = (int)(SystemTermBlockLocation + i * 0x17);
                SscrSystemTerm st  = SystemTerms[i];

                byte[] Term = Encoding.UTF8.GetBytes(st.Term);
                Util.FillNull(File, loc, 0x16);
                Util.CopyByteArrayPart(Term, 0, File, loc, Term.Length);
                File[loc + 0x16] = st.Unknown;
            }

            for (int i = 0; i < Somethings.Count; ++i)
            {
                int           loc = (int)(Something2BlockLocation + i * 0x2A);
                SscrSomething s   = Somethings[i];

                byte[] Text = Encoding.UTF8.GetBytes(s.Text);
                Util.FillNull(File, loc, 0x20);
                Util.CopyByteArrayPart(Text, 0, File, loc, Text.Length);

                byte[] Unknown1 = BitConverter.GetBytes(s.Unknown1);
                Util.CopyByteArrayPart(Unknown1, 0, File, loc + 0x20, Unknown1.Length);
                byte[] Unknown2 = BitConverter.GetBytes(s.Unknown2);
                Util.CopyByteArrayPart(Unknown2, 0, File, loc + 0x22, Unknown2.Length);
                byte[] Id = Encoding.ASCII.GetBytes(s.Id);
                Util.FillNull(File, loc + 0x24, 3);
                Util.CopyByteArrayPart(Id, 0, File, loc + 0x24, Id.Length);
                File[loc + 0x27] = s.Unknown3;
                byte[] Unknown4 = BitConverter.GetBytes(s.Unknown4);
                Util.CopyByteArrayPart(Unknown4, 0, File, loc + 0x28, Unknown4.Length);
            }

            System.IO.File.WriteAllBytes(OutFile, File);
        }
コード例 #2
0
ファイル: SSCR.cs プロジェクト: mhwu95/HyoutaTools
        private bool LoadFile(byte[] File)
        {
            this.File = File;

            // not a full load, just the parts we need to change
            uint NameCountLocation = BitConverter.ToUInt32(File, 0x0C);
            uint NameCount         = BitConverter.ToUInt16(File, (int)NameCountLocation);

            NameBlockLocation = BitConverter.ToUInt32(File, 0x14);
            Names             = new List <SscrName>((int)NameCount);
            for (uint i = 0; i < NameCount; ++i)
            {
                int      loc = (int)(NameBlockLocation + i * 0x34);
                SscrName n   = new SscrName();
                n.Id       = Encoding.ASCII.GetString(File, loc, 0x08).TrimEnd('\0');
                n.Unknown  = BitConverter.ToUInt32(File, loc + 0x08);
                n.Name     = Encoding.UTF8.GetString(File, loc + 0x0C, 0x20).TrimEnd('\0');
                n.Unknown2 = BitConverter.ToUInt32(File, loc + 0x2C);
                n.Unknown3 = BitConverter.ToUInt32(File, loc + 0x30);
                Names.Add(n);
            }

            SystemTermBlockLocation = BitConverter.ToUInt32(File, 0x34);
            uint SystemTermCount = BitConverter.ToUInt16(File, (int)NameCountLocation + 6);

            SystemTerms = new List <SscrSystemTerm>((int)SystemTermCount);
            for (uint i = 0; i < SystemTermCount; ++i)
            {
                int            loc = (int)(SystemTermBlockLocation + i * 0x17);
                SscrSystemTerm st  = new SscrSystemTerm();
                st.Term    = Encoding.UTF8.GetString(File, loc, 0x16).TrimEnd('\0');
                st.Unknown = File[loc + 0x16];
                SystemTerms.Add(st);
            }

            Something2BlockLocation = BitConverter.ToUInt32(File, 0x3C);
            uint Something2Count = BitConverter.ToUInt16(File, (int)NameCountLocation + 8);

            Somethings = new List <SscrSomething>((int)Something2Count);
            for (uint i = 0; i < Something2Count; ++i)
            {
                int           loc = (int)(Something2BlockLocation + i * 0x2A);
                SscrSomething s   = new SscrSomething();
                s.Text     = Encoding.UTF8.GetString(File, loc, 0x20).TrimEnd('\0');
                s.Unknown1 = BitConverter.ToUInt16(File, loc + 0x20);
                s.Unknown2 = BitConverter.ToUInt16(File, loc + 0x22);
                s.Id       = Encoding.ASCII.GetString(File, loc + 0x24, 3).TrimEnd('\0');
                s.Unknown3 = File[loc + 0x27];
                s.Unknown4 = BitConverter.ToUInt16(File, loc + 0x28);
                Somethings.Add(s);
            }

            return(true);
        }
コード例 #3
0
ファイル: SSCR.cs プロジェクト: AdmiralCurtiss/HyoutaTools
        private bool LoadFile( byte[] File )
        {
            this.File = File;

            // not a full load, just the parts we need to change
            uint NameCountLocation = BitConverter.ToUInt32( File, 0x0C );
            uint NameCount = BitConverter.ToUInt16( File, (int)NameCountLocation );
            NameBlockLocation = BitConverter.ToUInt32( File, 0x14 );
            Names = new List<SscrName>( (int)NameCount );
            for ( uint i = 0; i < NameCount; ++i ) {
                int loc = (int)( NameBlockLocation + i * 0x34 );
                SscrName n = new SscrName();
                n.Id = Encoding.ASCII.GetString( File, loc, 0x08 ).TrimEnd( '\0' );
                n.Unknown = BitConverter.ToUInt32( File, loc + 0x08 );
                n.Name = Encoding.UTF8.GetString( File, loc + 0x0C, 0x20 ).TrimEnd( '\0' );
                n.Unknown2 = BitConverter.ToUInt32( File, loc + 0x2C );
                n.Unknown3 = BitConverter.ToUInt32( File, loc + 0x30 );
                Names.Add( n );
            }

            SystemTermBlockLocation = BitConverter.ToUInt32( File, 0x34 );
            uint SystemTermCount = BitConverter.ToUInt16( File, (int)NameCountLocation + 6 );
            SystemTerms = new List<SscrSystemTerm>( (int)SystemTermCount );
            for ( uint i = 0; i < SystemTermCount; ++i ) {
                int loc = (int)( SystemTermBlockLocation + i * 0x17 );
                SscrSystemTerm st = new SscrSystemTerm();
                st.Term = Encoding.UTF8.GetString( File, loc, 0x16 ).TrimEnd( '\0' );
                st.Unknown = File[loc + 0x16];
                SystemTerms.Add( st );
            }

            Something2BlockLocation = BitConverter.ToUInt32( File, 0x3C );
            uint Something2Count = BitConverter.ToUInt16( File, (int)NameCountLocation + 8 );
            Somethings = new List<SscrSomething>( (int)Something2Count );
            for ( uint i = 0; i < Something2Count; ++i ) {
                int loc = (int)( Something2BlockLocation + i * 0x2A );
                SscrSomething s = new SscrSomething();
                s.Text = Encoding.UTF8.GetString( File, loc, 0x20 ).TrimEnd( '\0' );
                s.Unknown1 = BitConverter.ToUInt16( File, loc + 0x20 );
                s.Unknown2 = BitConverter.ToUInt16( File, loc + 0x22 );
                s.Id = Encoding.ASCII.GetString( File, loc + 0x24, 3 ).TrimEnd( '\0' );
                s.Unknown3 = File[loc + 0x27];
                s.Unknown4 = BitConverter.ToUInt16( File, loc + 0x28 );
                Somethings.Add( s );
            }

            return true;
        }