internal void Animate (Animation animation) { animation.Stage = stage; }
public SeekableTrackInfoDisplay() { Spacing = 3; Children.Add (cover_art = new CoverArtDisplay ()); Children.Add (new StackPanel () { Orientation = Orientation.Vertical, Spacing = 4, Children = { (title = new TextBlock () { Opacity = text_opacity }), (seek_bar = new Slider ()), (time_bar = new StackPanel () { Spacing = 10, Children = { (elapsed = new TextBlock () { HorizontalAlignment = 0.0, Opacity = text_opacity + 0.25 }), (seek_to = new TextBlock () { HorizontalAlignment = 0.5, Opacity = text_opacity + 0.25 }), (remaining = new TextBlock () { HorizontalAlignment = 1.0, Opacity = text_opacity }) } }) } }); seek_to.Opacity = 0; seek_to_animation = new Animation ();//"Opacity"); seek_to_animation.Repeat = 1; seek_bar.PendingValueChanged += (o, e) => OnSeekPendingValueChanged (seek_bar.PendingValue); seek_bar.ValueChanged += (o, e) => OnSeekValueChanged (seek_bar.Value); UpdateMetadataDisplay (); BuildTransitionAnimation (); }