コード例 #1
0
ファイル: FsmState.cs プロジェクト: smdx24/CPI-Source-Code
 public bool OnTriggerEnter2D(Collider2D other)
 {
     for (int i = 0; i < ActiveActions.Count; i++)
     {
         FsmStateAction fsmStateAction = ActiveActions[i];
         fsmStateAction.Init(this);
         fsmStateAction.DoTriggerEnter2D(other);
     }
     RemoveFinishedActions();
     return(fsm.IsSwitchingState);
 }