public bool SendEvent(PlayMakerFSM fromFsm, PlayMakerEventTarget eventTarget) { if (fromFsm == null) { if (PlayMakerUtils.FsmEventSender == null) { PlayMakerUtils.FsmEventSender = new GameObject("PlayMaker Send Event Proxy").AddComponent <PlayMakerFSM>(); PlayMakerUtils.FsmEventSender.FsmName = "Send Event Proxy"; PlayMakerUtils.FsmEventSender.FsmDescription = "This Fsm was created at runtime, because a script or component is willing to send a PlayMaker event"; } fromFsm = PlayMakerUtils.FsmEventSender; } // Debug.Log("Sending event <"+eventName+"> from fsm:"+fromFsm.FsmName+" "+eventTarget.eventTarget+" "+eventTarget.gameObject+" "+eventTarget.fsmComponent); if (eventTarget.eventTarget == ProxyEventTarget.BroadCastAll) { PlayMakerFSM.BroadcastEvent(eventName); } else if (eventTarget.eventTarget == ProxyEventTarget.Owner || eventTarget.eventTarget == ProxyEventTarget.GameObject) { PlayMakerUtils.SendEventToGameObject(fromFsm, eventTarget.gameObject, eventName, eventTarget.includeChildren); } else if (eventTarget.eventTarget == ProxyEventTarget.FsmComponent) { eventTarget.fsmComponent.SendEvent(eventName); } return(true); }
public bool SendEvent(PlayMakerFSM fromFsm,PlayMakerEventTarget eventTarget) { if (fromFsm==null) { if (FsmEventSender==null) { FsmEventSender = new GameObject("PlayMaker Send Event Proxy").AddComponent<PlayMakerFSM>(); FsmEventSender.FsmName = "Send Event Proxy"; FsmEventSender.FsmDescription = "This Fsm was created at runtime, because a script is willing to send a PlayMaker event but has not specified the Fsm Sender"; } fromFsm = FsmEventSender; } // Debug.Log("Sending event <"+eventName+"> from fsm:"+fromFsm.FsmName+" "+eventTarget.eventTarget+" "+eventTarget.gameObject+" "+eventTarget.fsmComponent); if (eventTarget.eventTarget == ProxyEventTarget.BroadCastAll) { PlayMakerFSM.BroadcastEvent(eventName); }else if (eventTarget.eventTarget == ProxyEventTarget.Owner || eventTarget.eventTarget == ProxyEventTarget.GameObject) { PlayMakerUtils.SendEventToGameObject(fromFsm,eventTarget.gameObject,eventName,eventTarget.includeChildren); }else if (eventTarget.eventTarget == ProxyEventTarget.FsmComponent) { eventTarget.fsmComponent.SendEvent(eventName); } return true; }
public bool SendEvent(PlayMakerFSM fromFsm,PlayMakerEventTarget eventTarget) { // Debug.Log("Sending event <"+eventName+"> from fsm:"+fromFsm.FsmName+" "+eventTarget.eventTarget+" "+eventTarget.gameObject+" "+eventTarget.fsmComponent); if (eventTarget.eventTarget == ProxyEventTarget.BroadCastAll) { PlayMakerFSM.BroadcastEvent(eventName); }else if (eventTarget.eventTarget == ProxyEventTarget.Owner || eventTarget.eventTarget == ProxyEventTarget.GameObject) { PlayMakerUtils.SendEventToGameObject(fromFsm,eventTarget.gameObject,eventName,eventTarget.includeChildren); }else if (eventTarget.eventTarget == ProxyEventTarget.FsmComponent) { eventTarget.fsmComponent.SendEvent(eventName); } return true; }
public bool SendEvent(PlayMakerFSM fromFsm, PlayMakerEventTarget eventTarget) { //Debug.Log("Sending event <"+eventName+"> from fsm:"+fromFsm.FsmName+" "+eventTarget.eventTarget+" "+eventTarget.gameObject+" "+eventTarget.fsmComponent); if (eventTarget.eventTarget == ProxyEventTarget.BroadCastAll) { fromFsm.SendEvent(eventName); } else if (eventTarget.eventTarget == ProxyEventTarget.Owner || eventTarget.eventTarget == ProxyEventTarget.GameObject) { PlayMakerUtils.SendEventToGameObject(fromFsm, eventTarget.gameObject, eventName, eventTarget.includeChildren); } else if (eventTarget.eventTarget == ProxyEventTarget.FsmComponent) { eventTarget.fsmComponent.SendEvent(eventName); } return(true); }