static void Main(string[] args) { HumanBeing bob = new HumanBeing("Claire"); HumanBeing josh = new HumanBeing("Josh"); bob.Attack(josh); Console.WriteLine(josh.Health); Console.WriteLine("Hello World!"); }
static void Main(string[] args) { HumanBeing john = new HumanBeing("John"); //john.PrintArray(); HumanBeing freddy = new HumanBeing("freddy", 25, 50, 100, 5); //freddy.PrintArray(); freddy.Attack(john); // this of these command above as 2 objects interacting with each other // the objects 'freddy' and 'john' has access to any methods or attribute // including (name, intelligence, strength, health, and dexterity) plus the method 'Attack' john.Attack(freddy); }