public SectionPage() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += this.NavigationHelper_LoadState; this.navigationHelper.SaveState += this.NavigationHelper_SaveState; }
public instList() { this.InitializeComponent(); //DisplayInformation.AutoRotationPreferences = DisplayOrientations.Landscape; this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; // HardwareButtons.BackPressed += HardwareButtons_BackPressed; list = new List<ItemInstrument> { new ItemInstrument("Bass", "/Assets/Instruments/Vertical/bass.png"), new ItemInstrument("Darbuka", "/Assets/Instruments/Vertical/darbuka.png"), new ItemInstrument("Drums", "/Assets/Instruments/Vertical/drums.png"), new ItemInstrument("Guitar", "/Assets/Instruments/Vertical/guitar.png"), new ItemInstrument("Oud", "/Assets/Instruments/Vertical/oud.png"), new ItemInstrument("Piano", "/Assets/Instruments/Vertical/piano.png"), new ItemInstrument("Oud Maqam", "/Assets/Instruments/Vertical/oud.png") }; InstruList.ItemsSource = list; InstruList.DataContext = list; }
public HubPage() { this.InitializeComponent(); // Hub is only supported in Portrait orientation DisplayInformation.AutoRotationPreferences = DisplayOrientations.Portrait; this.NavigationCacheMode = NavigationCacheMode.Required; this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += this.NavigationHelper_LoadState; this.navigationHelper.SaveState += this.NavigationHelper_SaveState; }
public Keyboard() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; //keyboard Loaded += delegate { // access ActualWidth and ActualHeight here double ActualWidth = NoteButton2.ActualWidth * 0.5; double BlackKeysWidth = NoteButton2.ActualWidth * 0.8; NoteButtonB1.Width = BlackKeysWidth; NoteButtonB2.Width = BlackKeysWidth; NoteButtonB3.Width = BlackKeysWidth; NoteButtonB4.Width = BlackKeysWidth; NoteButtonB5.Width = BlackKeysWidth; NoteButtonB6.Width = BlackKeysWidth; NoteButtonB7.Width = BlackKeysWidth; NoteButtonB8.Width = BlackKeysWidth; NoteButtonB9.Width = BlackKeysWidth; NoteButtonB10.Width = BlackKeysWidth; blackKeys.Margin = new Thickness(ActualWidth, 0, -ActualWidth, 0); }; layerName.GotFocus += (sender, ee) => { layerName.Text = ""; }; if (SharedInformations.isInstTry) { PlayStopButton.Visibility = Visibility.Collapsed; RecordButton.Visibility = Visibility.Collapsed; SaveLayerButton.Visibility = Visibility.Collapsed; cmdBar.Visibility = Visibility.Collapsed; LayerProgressTime.Visibility = Visibility.Collapsed; pageTitle.Text = SharedInformations.SelectedInstrument.Title; } else { layer = new ItemLayer(SharedInformations.SelectedProject.Title, layerName.Text, "/Assets/Instruments/Wide/" + SharedInformations.SelectedInstrument.Title.ToLower() + ".png", true, new List<RecordedNote>(), SharedInformations.SelectedInstrument.Title, 4); pageTitle.Text = "Keyboard"; LayerProgressTime.Maximum = layerTimeLengthInMilliSeconds = GetLayerTimeLengthInMilliSeconds(); playTimer = new DispatcherTimer(); playTimer.Interval = TimeSpan.FromMilliseconds(30); playTimer.Tick += (sen, ev) => { var notes = layer.recordedNotes.Where(n => n.time >= playTime && n.time < playTime + 30); foreach (RecordedNote recordedNote in notes) { MusicReader.PlayNote(recordedNote.note); } //if the cursor exceeds the length of the whole track if (playTime >= layerTimeLengthInMilliSeconds) { //the cursor returns to the start of the track (-30 and increases with 30 = 0) to replay it playTime = -30; } //increasing the cursor with 30 ms playTime += 30; //updating the value of the progress bar LayerProgressTime.Value = playTime; }; recordTimer = new DispatcherTimer(); recordTimer.Interval = TimeSpan.FromMilliseconds(30); recordTimer.Tick += (sen, ev) => { if (recordTime >= layerTimeLengthInMilliSeconds) { recording = false; recordTimer.Stop(); recordTime = 0; LayerProgressTime.Value = 0; } recordTime += 30; LayerProgressTime.Value = recordTime; }; layer.recordedNotes = new List<RecordedNote>(); LayerProgressTime.Visibility = Visibility.Visible; PlayStopButton.Visibility = Visibility.Visible; RecordButton.Visibility = Visibility.Visible; SaveLayerButton.Visibility = Visibility.Visible; cmdBar.Visibility = Visibility.Visible; } if (SharedInformations.SelectedInstrument.Title.Equals("Drums") || SharedInformations.SelectedInstrument.Title.Equals("Darbuka")) { mpc.Visibility = Visibility.Visible; pianoKeys.Visibility = Visibility.Collapsed; blackKeys.Visibility = Visibility.Collapsed; notes = new Dictionary<String, String>(); notes.Add("mpc1", "Assets/" + SharedInformations.SelectedInstrument.Title + "1.wav"); notes.Add("mpc2", "Assets/" + SharedInformations.SelectedInstrument.Title + "2.wav"); notes.Add("mpc3", "Assets/" + SharedInformations.SelectedInstrument.Title + "3.wav"); notes.Add("mpc4", "Assets/" + SharedInformations.SelectedInstrument.Title + "4.wav"); notes.Add("mpc5", "Assets/" + SharedInformations.SelectedInstrument.Title + "5.wav"); notes.Add("mpc6", "Assets/" + SharedInformations.SelectedInstrument.Title + "6.wav"); notes.Add("mpc7", "Assets/" + SharedInformations.SelectedInstrument.Title + "7.wav"); notes.Add("mpc8", "Assets/" + SharedInformations.SelectedInstrument.Title + "8.wav"); MusicReader.FillNotes(SharedInformations.SelectedInstrument.Title, false); } else { mpc.Visibility = Visibility.Collapsed; pianoKeys.Visibility = Visibility.Visible; blackKeys.Visibility = Visibility.Visible; notes = new Dictionary<String, String>(); notes.Add("NoteButton1", "Assets/" + SharedInformations.SelectedInstrument.Title + "1.wav"); notes.Add("NoteButton2", "Assets/" + SharedInformations.SelectedInstrument.Title + "2.wav"); notes.Add("NoteButton3", "Assets/" + SharedInformations.SelectedInstrument.Title + "3.wav"); notes.Add("NoteButton4", "Assets/" + SharedInformations.SelectedInstrument.Title + "4.wav"); notes.Add("NoteButton5", "Assets/" + SharedInformations.SelectedInstrument.Title + "5.wav"); notes.Add("NoteButton6", "Assets/" + SharedInformations.SelectedInstrument.Title + "6.wav"); notes.Add("NoteButton7", "Assets/" + SharedInformations.SelectedInstrument.Title + "7.wav"); notes.Add("NoteButton8", "Assets/" + SharedInformations.SelectedInstrument.Title + "8.wav"); notes.Add("NoteButton9", "Assets/" + SharedInformations.SelectedInstrument.Title + "9.wav"); notes.Add("NoteButton10", "Assets/" + SharedInformations.SelectedInstrument.Title + "10.wav"); notes.Add("NoteButton11", "Assets/" + SharedInformations.SelectedInstrument.Title + "11.wav"); notes.Add("NoteButton12", "Assets/" + SharedInformations.SelectedInstrument.Title + "12.wav"); notes.Add("NoteButton13", "Assets/" + SharedInformations.SelectedInstrument.Title + "13.wav"); notes.Add("NoteButton14", "Assets/" + SharedInformations.SelectedInstrument.Title + "14.wav"); notes.Add("NoteButtonB1", "Assets/" + SharedInformations.SelectedInstrument.Title + "_1.wav"); notes.Add("NoteButtonB2", "Assets/" + SharedInformations.SelectedInstrument.Title + "_2.wav"); notes.Add("NoteButtonB3", "Assets/" + SharedInformations.SelectedInstrument.Title + "_3.wav"); notes.Add("NoteButtonB4", "Assets/" + SharedInformations.SelectedInstrument.Title + "_4.wav"); notes.Add("NoteButtonB5", "Assets/" + SharedInformations.SelectedInstrument.Title + "_5.wav"); notes.Add("NoteButtonB6", "Assets/" + SharedInformations.SelectedInstrument.Title + "_6.wav"); notes.Add("NoteButtonB7", "Assets/" + SharedInformations.SelectedInstrument.Title + "_7.wav"); notes.Add("NoteButtonB8", "Assets/" + SharedInformations.SelectedInstrument.Title + "_8.wav"); notes.Add("NoteButtonB9", "Assets/" + SharedInformations.SelectedInstrument.Title + "_9.wav"); notes.Add("NoteButtonB10", "Assets/" + SharedInformations.SelectedInstrument.Title + "_10.wav"); MusicReader.FillNotes(SharedInformations.SelectedInstrument.Title, true); } //Window.Current.CoreWindow.KeyDown += CoreWindow_KeyDown; //Window.Current.CoreWindow.KeyUp += CoreWindow_KeyUp; }
public ItemPage() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += this.NavigationHelper_LoadState; }
public LayersList() { this.InitializeComponent(); this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; deleteNo.Click += (sender, ee) => { if (StandardPopup.IsOpen) { StandardPopup.IsOpen = false; } }; deleteYes.Click += (sender, ee) => { IsolatedStorageHelper.DeleteObject(Headers.Layer + SharedInformations.SelectedProject.Title + ((ee.OriginalSource as Button).DataContext as ItemLayer).Title); SharedInformations.SelectedProject.Layers = IsolatedStorageHelper.GetAllObjects<ItemLayer>(Headers.Layer + SharedInformations.SelectedProject.Title); InstruList.ItemsSource = SharedInformations.SelectedProject.Layers; InstruList.DataContext = SharedInformations.SelectedProject.Layers; if (SharedInformations.SelectedProject.Layers.Capacity > 0) whenEmpty.Visibility = Visibility.Collapsed; else whenEmpty.Visibility = Visibility.Visible; if (StandardPopup.IsOpen) { StandardPopup.IsOpen = false; } }; SharedInformations.SelectedProject.Layers = IsolatedStorageHelper.GetAllObjects<ItemLayer>(Headers.Layer + SharedInformations.SelectedProject.Title); InstruList.ItemsSource = SharedInformations.SelectedProject.Layers; InstruList.DataContext = SharedInformations.SelectedProject.Layers; // HardwareButtons.BackPressed += HardwareButtons_BackPressed; if (SharedInformations.SelectedProject.Layers.Capacity > 0) whenEmpty.Visibility = Visibility.Collapsed; else whenEmpty.Visibility = Visibility.Visible; //set max of progressbar TrackProgressTime.Maximum = trackTimeLengthInMilliSeconds = GetTrackTimeLengthInMilliSeconds(); //setting the player timer playTimer = new DispatcherTimer(); playTimer.Interval = TimeSpan.FromMilliseconds(30); playTimer.Tick += (sen, ev) => { //browsing all the layers foreach (ItemLayer layer in SharedInformations.SelectedProject.Layers) { //only if enabled if (layer.IsEnabled) {//extracting notes which should be played now (between the time handled by the cursor and the time after 30 ms) var noteList = layer.recordedNotes.Where(n => n.time >= playTime && n.time < playTime + 30); //browsing the list of the extracted notes foreach (RecordedNote recordedNote in noteList) { MusicReader.PlayNote(recordedNote.note); } } } //if the cursor exceeds the length of the whole track if (playTime >= trackTimeLengthInMilliSeconds) { ///the cursor returns to the start of the track (-30 and increases with 30 = 0) to replay it playTime = -30; } //increasing the cursor with 30 ms playTime += 30; //updating the value of the progress bar TrackProgressTime.Value = playTime; }; }