/// <summary> /// 将结果放入当前sessionid的语义槽 /// </summary> /// <param name="sessionId">与请求对应的sessionid</param> /// <param name="_SingleAnswers">返回的答案</param> public static void NlpControlerReceiveMsg(string sessionId, NlpAnswers _NlpAnswers) { //如果语义槽为空不再执行 if (_SemanticsDic.ContainsKey(sessionId)) { //如果当前语义槽标识位为State=0,则表示可以继续执行 if (_SemanticsDic[sessionId].State == 0) { //将结果放入当前sessionid的语义槽 _SemanticsDic[sessionId].NlpAnswers.Add(_NlpAnswers); _SemanticsDic[sessionId].Answertimes += 1; log.Info($"{_SemanticsDic[sessionId].Questions} {_SemanticsDic[sessionId].Answertimes} {_NlpAnswers.Code} 入槽内容(异步): { _NlpAnswers.Answers}"); //判断异步放入语义槽之后的数量,数量相等发送AI进行处理 if (_SemanticsDic[sessionId].Answertimes == INlps) { //把当前session状态设置1,表示全部放入完毕 _SemanticsDic[sessionId].State = 1; //返回AI处理结果 AIControler.GetAIAnswers(_SemanticsDic[sessionId], "异步"); } } else { log.Info($"异步超时入槽失败session :{sessionId},返回语义 : {_NlpAnswers.Answers}"); } } else { log.Info($"异步响应未找到session :{sessionId},返回语义 : {_NlpAnswers.Answers}"); } }
/// <summary> /// 接收到请求过来的消息,再开始发送向所有nlp多线程发送消息 /// </summary> /// <param name="session">接收客户端session</param> /// <param name="body.questions">接收消息内容</param> public static void ProcessingRequest(SoundBodyRequest body) { try { log.Info($"--------------------------开始向各个NLP发送问题: {body.questions} --------------------------"); if (body.sourceId == null) { body.sourceId = ""; } //添加当前请求到语义槽 SemanticsSlot semanticsSlot = new SemanticsSlot() { SessionId = body.sessionId, DeviceId = body.deviceId, Questions = body.questions, SourceId = body.sourceId, NlpAnswers = new List <NlpAnswers>(), Answertimes = 0, State = 0 }; //创建语义槽 _SemanticsDic.TryAdd(body.sessionId, semanticsSlot); //超时检测标识 CancellationTokenSource cts = new CancellationTokenSource(); //多线程集合 List <Task> taskList = new List <Task>(); TaskFactory taskFactory = new TaskFactory(); var type = typeof(INlp); var types = AppDomain.CurrentDomain.GetAssemblies() .SelectMany(a => a.GetTypes().Where(t => t.GetInterfaces().Contains(typeof(INlp)))) .ToArray(); INlps = types.Count();//语义槽应该放入个数 foreach (var v in types) { if (v.IsClass) { taskList.Add(taskFactory.StartNew(() => { try { //开始发送消息,并接收返回的语义 NlpAnswers _NlpAnswers = (Activator.CreateInstance(v) as INlp).SendMsg(body); //如果线程没有被取消,放入语义槽 if (!cts.IsCancellationRequested) { //过滤异步 if (_NlpAnswers != null) { _SemanticsDic[body.sessionId].Answertimes += 1; lock (_lock) { //过滤"" if (_NlpAnswers.Answers != "") { _SemanticsDic[body.sessionId].NlpAnswers.Add(_NlpAnswers); log.Info($"{body.questions} {_SemanticsDic[body.sessionId].Answertimes} {v.Name} 入槽内容: { _NlpAnswers.Answers.Replace("\r\n","")}"); } else { log.Info($"{body.questions} {_SemanticsDic[body.sessionId].Answertimes} {v.Name} 返回内容为空"); } } } } else { log.Info($"{body.questions} {v.Name} 超时线程取消未入槽!"); } } catch (Exception ex) { log.Info($"开始向{v.Name}发送消息异常:{ex.Message}"); } }, cts.Token)); } } //到了1.5秒还没有全部执行的,取消线程并返回 taskList.Add(Task.Delay(1500).ContinueWith(t => { //如果语义槽为空不再执行 if (_SemanticsDic.ContainsKey(body.sessionId)) { //如果当前语义槽标识位为State=0,则表示可以继续执行 if (_SemanticsDic[body.sessionId].State == 0) { //把当前session状态设置false _SemanticsDic[body.sessionId].State = -1; lock (_lock) { cts.Cancel(); } //如果语义槽不为null再继续执行 if (_SemanticsDic[body.sessionId] != null) { //返回语义结果 AIControler.GetAIAnswers(_SemanticsDic[body.sessionId], "超时"); } } } })); } catch (Exception ex) { log.Info($"发送消息异常:{ex.Message}"); } }