protected override void VisitPenUp(PenUp item) { isPenDown = false; foreach (var p in item.Points) { MoveTo(p); } }
protected override void VisitPenUp(PenUp item) { isPenDown = false; foreach (var p in item.Points) { MoveTo(p); } }
protected override void VisitPenUp(PenUp item) { isPenDown = false; if (item.Points.Count > 0) current = item.Points.Last(); }
protected override void VisitPenUp(PenUp item) { TrasformPoints(item); }
protected abstract void VisitPenUp(PenUp item);
protected override void VisitPenUp(PenUp item) { Unprocessed(item); }
protected override void VisitPenUp(PenUp item) { Unprocessed(item); }