コード例 #1
0
	/// <summary>
	/// Create custom Houdini Engine session.
	/// </summary>
	/// <returns>True if session was created successfully.</returns>
	public static bool CreateCustomSession()
	{
	    CheckAndCloseExistingSession();

	    _defaultSession = CreateSessionObject();
	    return _defaultSession.CreateCustomSession(true);
	}