private LoadResults ( HoudiniEngineUnity.HEU_SessionBase session, HoudiniEngineUnity.HEU_TOPNodeData topNode, HoudiniEngineUnity.HAPI_PDG_WorkitemInfo workItemInfo, Array resultInfos, HAPI_PDG_WorkitemId workItemID, HEU_SyncedEventData>.System.Action |
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session | HoudiniEngineUnity.HEU_SessionBase | Houdini Engine session that the TOP node is in |
topNode | HoudiniEngineUnity.HEU_TOPNodeData | TOP node that the work item belongs to |
workItemInfo | HoudiniEngineUnity.HAPI_PDG_WorkitemInfo | Work item whose results to load |
resultInfos | Array | Results data |
workItemID | HAPI_PDG_WorkitemId | The work item's ID. Required for clearning its results. |
OnSynced | HEU_SyncedEventData>.System.Action | |
return | void |