void OnHitCombatantListener(Hotfix_LT.Combat.CombatHitDamageEvent e) { var combatant = e.TargetCombatant.GetComponent <Hotfix_LT.Combat.Combatant>(); if (!combatant.Data.IsBoss) { return; } long currentHP = combatant.GetHP(); UpdateHp(currentHP); }
public static void RaiseCombatHitDamageEvent(Combat.CombatHitDamageEvent e) { Messenger.Raise <Combat.CombatHitDamageEvent>(EventName.CombatHitDamageEvent, e); }