public void AddToInputBuffer(Keys vkCode, int stopWatchTime, int exeID, string type) { if (vkCode != lastKeyPressed) { InputObj inputRow = new InputObj(); if (type == "normal") { inputRow = new InputObj(vkCode, exeID, stopWatchTime); // changed heatmap row } else { inputRow = new InputObj(vkCode.ToString(), exeID, stopWatchTime); } inputBuffer.Add(inputRow); } lastKeyPressed = vkCode; }
public void AddItem(Keys vkCode, int programID, int delay) { InputObj obj = new InputObj(vkCode, programID, delay); inputList.Add(obj); }
public void AddItem(string input, int programID, int delay) { InputObj obj = new InputObj(input, programID, delay); inputList.Add(obj); }