void Clock_Alarm1(object sender, TickEventArgs args) { int s = args.Second; int m = args.Minute; int h = args.Hour; Console.WriteLine($"ALARM {TickEventArgs.AddZero(h)}{h}:{TickEventArgs.AddZero(m)}{m}:{TickEventArgs.AddZero(s)}{s}"); }
public void Tick() { int h = args.Hour; int m = args.Minute; int s = args.Second; Console.WriteLine($"tick starts on {TickEventArgs.AddZero(h)}{h}:{TickEventArgs.AddZero(m)}{m}:{TickEventArgs.AddZero(s)}{s}"); while (true) { System.Threading.Thread.Sleep(10); if (args.Second >= 59) { args.Second = 0; } else { args.Second++; } if (args.Second == 0) { if (args.Minute < 59) { args.Minute++; } else { args.Minute = 0; } } if (args.Minute == 0 && args.Second == 0) { if (args.Hour < 23) { args.Hour++; } else { args.Hour = 0; } } OnTick(this, args); if (args.Hour == args.SetHour && args.Minute == args.SetMinute && args.Second == args.SetSecond) { OnAlarm(this, args); } } }