/// <summary> /// 帐号获得新的物品 /// </summary> /// <param name="Cmdityid"></param> public void GameUserGetNewCommodity(int Cmdityid) { Int64 expiredTime = -1; if (GameDefine.GameConstDefine.IfHeroBuyCfg(Cmdityid)) { if (ConfigReader.HeroBuyXmlInfoDict.ContainsKey(Cmdityid)) { NewCommodityType = MarketGoodsType.GoodsTypeHero; expiredTime = (Int64)ConfigReader.HeroBuyXmlInfoDict[Cmdityid].Time; } } else if (GameDefine.GameConstDefine.IfRuneBuyCfg(Cmdityid)) { //EventCenter.Broadcast<EMessageType>((Int32)GameEventEnum.GameEvent_ShowMessage, EMessageType.EMT_BuyGoodsSuccess); //MarketRuneListModel.Instance.UpdateBuyedRuneInfo(Cmdityid, 0); } CommodityInfos info = new CommodityInfos() { goodsId = Cmdityid, GoodsType = NewCommodityType, Expired_time = expiredTime }; switch (NewCommodityType) { case MarketGoodsType.GoodsTypeHero: this.DeltGetHeroInfoData(info); break; } //OwnedHeroInfoDict NewCommodityId = Cmdityid; //EventCenter }
/// <summary> /// 刷新帐号拥有的英雄信息数据 /// </summary> /// <param name="heroid"></param> /// <param name="info"></param> public void DeltGetHeroInfoData(CommodityInfos info) { if (info.Expired_time > 0) { int sDay = Mathf.Abs(GetDay(info.Expired_time)); int sHour = Mathf.Abs(GetHour(info.Expired_time)); int sMin = Mathf.Abs(GetMinute(info.Expired_time)); int sSec = Mathf.Abs(GetSecond(info.Expired_time)); info.gametTime = new TimeSpan(sDay, sHour, sMin, sSec); info.LastTime = DateTime.Now; info.LastTime += info.gametTime; } if (this.OwnedHeroInfoDict.ContainsKey(info.goodsId)) { OwnedHeroInfoDict[info.goodsId] = info; } else { OwnedHeroInfoDict.Add(info.goodsId, info); EventCenter.Broadcast <int>((Int32)GameEventEnum.GameEvent_CsGetNewHero, info.goodsId); } EventCenter.Broadcast <int>((Int32)GameEventEnum.GameEvent_RefreshGoodHero, info.goodsId); EventCenter.Broadcast <int>((Int32)GameEventEnum.GameEvent_RefreshTimeLimitHero, info.goodsId); }