コード例 #1
0
ファイル: StepIterator.cs プロジェクト: JKDaluga/Suits
    public void loadStep(int i)
    {
        string path = DataController.steps.stepData[i].image;

        image.sprite = Resources.Load <Sprite>(path);
        if (path == "")
        {
            InstructWithoutImage.text = DataController.steps.stepData[i].instruction;
            InstructWithoutImage.gameObject.SetActive(true);
            image.gameObject.SetActive(false);
            InstructWithImage.gameObject.SetActive(false);
        }
        else
        {
            InstructWithImage.text = DataController.steps.stepData[i].instruction;
            InstructWithoutImage.gameObject.SetActive(false);
            image.gameObject.SetActive(true);
            InstructWithImage.gameObject.SetActive(true);
        }

        tip.text         = DataController.steps.stepData[i].tip;
        stepcounter.text = i + 1 + "/" + DataController.steps.stepData.Length;
        var msg = string.Format(DataController.steps.stepData[i].instruction + " " + DataController.steps.stepData[i].tip, textToSpeech.Voice.ToString());

        textToSpeech.StartSpeaking(msg);

        if (count + 1 == DataController.steps.stepData.Length)
        {
            nextStep.SetActive(false);
            SayExitText.SetActive(true);
        }
        else
        {
            nextStep.SetActive(true);
            SayExitText.SetActive(false);
        }

        if (count == 0)
        {
            prevStep.SetActive(false);
        }
        else
        {
            prevStep.SetActive(true);
        }

        if (DataController.steps.stepData[i].tip.Equals(""))
        {
            tpanel.SetActive(false);
        }
        else
        {
            tpanel.SetActive(true);
        }
    }
コード例 #2
0
    // Use this for initialization
    void Start()
    {
        var   soundManager = GameObject.Find("Audio Source");
        int   rounds       = 1;
        float last         = 0;

        float[]      factorlist = { 0.35f, 0.5f, 0.65f, 0.8f, 0.95f, 1.0f, 1.1f, 1.15f, 1.35f, 1.5f, 1.65f, 1.8f, 1.95f };
        List <float> nums       = new List <float>();

        for (int j = 0; j < 3; j++)
        {
            new System.Random().Shuffle(factorlist);
            if (factorlist[0] == last)
            {
                factorlist[0] = factorlist[1];
                factorlist[1] = last;
            }

            for (int i = 0; i < 13; i++)
            {
                nums.Add(factorlist[i]);
            }
            last = factorlist[12];
        }

        //Renderer rend1 = GetComponent<Renderer>();
        transform.position = new Vector3(7.5f + shoulderWidth * nums[0], transform.position.y, transform.position.z);
        Debug.Log("Round " + rounds + " factor:" + nums[0] + " , X: " + transform.position.x + "\n");


        HoloToolkit.Unity.TextToSpeech t2s = soundManager.GetComponent <HoloToolkit.Unity.TextToSpeech>();
        t2s.Voice = HoloToolkit.Unity.TextToSpeechVoice.Zira;
        t2s.StartSpeaking("round one. Do you think you can pass?");
        keywords.Add("next", () =>
        {
            rounds++;


            t2s.Voice = HoloToolkit.Unity.TextToSpeechVoice.Zira;
            if (rounds <= 39)
            {
                transform.position = new Vector3(7.5f + shoulderWidth * nums[rounds - 1], transform.position.y, transform.position.z);
                Debug.Log("Round " + rounds + " factor:" + nums[rounds - 1] + " , X: " + transform.position.x + "\n");
                t2s.StartSpeaking("round " + rounds + " do you think you can pass?");
            }
            else
            {
                t2s.StartSpeaking("Trial complete");
            }
        });

        keywords.Add("restart", () =>
        {
            //Renderer rend = GetComponent<Renderer>();

            float myX          = gameObject.transform.localScale.x;
            transform.position = new Vector3(7.5f + shoulderWidth * nums[0], transform.position.y, transform.position.z);
            Debug.Log("Round " + rounds + " factor:" + nums[0] + " , X: " + transform.position.x + "\n");
            t2s.StartSpeaking("round one. Do you think you can pass?");
            rounds = 1;
        });

        keywords.Add("yes", () =>
        {
            Debug.Log("Round " + rounds + ": Yes\n");
        });

        keywords.Add("no", () =>
        {
            Debug.Log("Round " + rounds + ": No\n");
        });

        m_Recognizer = new KeywordRecognizer(keywords.Keys.ToArray());
        m_Recognizer.OnPhraseRecognized += KeywordRecognizer_OnPhraseRecognized;
        m_Recognizer.Start();
    }