private void InputSource_NavigationStarted(object sender, NavigationEventArgs e) { // Create input event navigationEventData.Initialize(e.InputSource, e.SourceId, e.NormalizedOffset); // Pass handler through HandleEvent to perform modal/fallback logic HandleEvent(navigationEventData, OnNavigationStartedEventHandler); }
public void RaiseNavigationStarted(IInputSource source, uint sourceId, Vector3 normalizedOffset) { // Create input event navigationEventData.Initialize(source, sourceId, normalizedOffset); // Pass handler through HandleEvent to perform modal/fallback logic HandleEvent(navigationEventData, OnNavigationStartedEventHandler); }
public void RaiseNavigationStarted(IInputSource source, uint sourceId, object[] tags = null) { // Create input event navigationEventData.Initialize(source, sourceId, tags, Vector3.zero); // Pass handler through HandleEvent to perform modal/fallback logic HandleEvent(navigationEventData, OnNavigationStartedEventHandler); }