private void Awake() { moveLogic = new TwoHandMoveLogic(); rotateLogic = new TwoHandRotateLogic(rotationConstraint); scaleLogic = new TwoHandScaleLogic(); benchtopSharing = GetComponent <BenchtopSharing>(); }
/// <summary> /// Private Methods /// </summary> private void Awake() { moveLogic = new TwoHandMoveLogic(); rotateLogic = new TwoHandRotateLogic(rotationConstraint); scaleLogic = new TwoHandScaleLogic(); }
/// <summary> /// Private Methods /// </summary> private void Awake() { m_moveLogic = new TwoHandMoveLogic(); m_rotateLogic = new TwoHandRotateLogic(ConstraintOnRotation); m_scaleLogic = new TwoHandScaleLogic(); }