public void AddData(LineData lineData) { int _count = this.VertexList.Count; this.VertexList.AddRange(lineData.VertexList); foreach (short index in lineData.IndexList) { this.IndexList.Add((short)(index + _count)); } }
/// <summary> /// Draws lines. /// </summary> public void DrawLines(LineData lineData) { DrawLines(lineData.VertexArray, lineData.IndexArray); }