static void Main(string[] args) { Console.WriteLine("Hello Hokeworld!"); Hokemon hokeObject01 = new Hokemon(); // INSTANTIATE hokeObject from HOKEMON class //Console.Writeline("Hokemon name is: {0}", hokeobject.Name); hokeObject01.get_details(); hokeObject01.about(); Hokemon hoke02 = new Hokemon(); hokeObject01.get_details(); }
static void Main(string[] args) { Console.WriteLine("Hello to Hokeworld!"); Hokemon hokeObject01 = new Hokemon(); // INSTANTIATION of object hokeObject01 //Console.WriteLine("Hokemon name is: {0}", hokeObject01.Name); hokeObject01.get_details(); Hokemon hoke02 = new Hokemon(); // INSTANTIATION of object 2 //Console.WriteLine("Hokemon name is: {0}", hokeObject01.Name); Console.WriteLine("Name of Hokemon: {0}", hoke02.Name); Console.WriteLine("***********"); Console.WriteLine("****Details below***"); hoke02.get_details(); Hokemon hoke03 = new Hokemon(); // INSTANTIATION of object 2 //Console.WriteLine("Hokemon name is: {0}", hokeObject01.Name); hoke03.get_details(); Battle_Arena firstArena = new Battle_Arena(); // INSTANTIATED Battle_Arena firstArena.ChallengeMe(hokeObject01); firstArena.ChallengeAccepted(hokeObject01, hoke03); // Passing two objects into // the firstArena }