/// <summary> /// Handle result when process success /// </summary> /// <param name="results"></param> private void ProcessSuccess(IList <MLSkeleton> results) { graphicOverlay.Clear(); SkeletonGraphic skeletonGraphic = new SkeletonGraphic(graphicOverlay, results); graphicOverlay.Add(skeletonGraphic); }
public void TransactResult(MLAnalyzer.Result result) { this.mGraphicOverlay.Clear(); SparseArray sparseArray = result.AnalyseList; List <MLSkeleton> list = new List <MLSkeleton>(); for (int i = 0; i < sparseArray.Size(); i++) { list.Add((MLSkeleton)sparseArray.ValueAt(i)); } // Remove invalid point. List <MLSkeleton> skeletons = SkeletonUtils.GetValidSkeletons(list); SkeletonGraphic graphic = new SkeletonGraphic(this.mGraphicOverlay, skeletons); this.mGraphicOverlay.Add(graphic); if (mActivity != null && !mActivity.IsFinishing) { mActivity.CompareSimilarity(skeletons); } }