private void Button_Click_1(object sender, RoutedEventArgs e) { Gameplay.Username = UserNameTextBox.Text.Trim(); if (Gameplay.Username.Length == 0 && Gameplay.Username.Length < 20) { MessageBox.Show("Enter your name!", "Wrong name"); return; } if (EasyRadio.IsChecked == true) { Gameplay.Level = LevelType.Easy; } else { if (NormalRadio.IsChecked == true) { Gameplay.Level = LevelType.Normal; } else { Gameplay.Level = LevelType.Hard; Delta = 2; } } var w1 = new Beaverland(); w1.Show(); Close(); }