public void RotationLaser(Laser laser, Vector2 direction) { _KeyCheckAndGetValue(laser).Rotate(direction); }
public void StopLaser(Laser laser) { _KeyCheckAndGetValue(laser).Stop(); }
public void ShotLaser(Laser laser, Vector2 direction) { _KeyCheckAndGetValue(laser).Shot(direction); }
public void StopLaser(Laser laser) { _LaserManager.StopLaser(laser); }
public void RotationLaser(Laser laser, Vector2 direction) { _LaserManager.RotationLaser(laser, direction); }
public void ShotLaser(Laser laser, Vector2 direction) { _LaserManager.ShotLaser(laser, direction); }