コード例 #1
0
 private void Reset()
 {
     foreach (var btn in buttons)
     {
         btn.Unfocus();
         _ui.DrowButton(btn);
     }
 }
コード例 #2
0
        static void Main(string[] args)
        {
            InputManager input       = InputManager.GetInstance();
            DataManager  dataManger  = DataManager.GetInstance();
            GameManager  gameManager = GameManager.GetInstance();

            gameManager.SetQuestions(dataManger.GetData());

            Stopwatch timer = new Stopwatch();

            timer.Start();

            UI            _ui       = new UI(75, 25);
            ButtonsEvents btnEvents = new ButtonsEvents(_ui);

            _ui.InitWindow();
            _ui.DrowWindow();

            Label question = new Label("", new Vector2Int(2, 2));

            _ui.DrowLabel(question);

            Button button = new Button("", new Vector2Int(4, 6), ButtonTag.Answer);

            button.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            button.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            button.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);

            Button button2 = new Button("", new Vector2Int(4, 10), ButtonTag.Answer);

            button2.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            button2.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            button2.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);

            Button button3 = new Button("", new Vector2Int(4, 14), ButtonTag.Answer);

            button3.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            button3.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            button3.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);

            Button button4 = new Button("", new Vector2Int(4, 18), ButtonTag.Answer);

            button4.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            button4.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            button4.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);

            Button[] buttons = { button, button2, button3, button4 };

            Button nextButton = new Button(" Następne(N/n) ", new Vector2Int(58, 22), ButtonTag.Next);

            nextButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            nextButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            nextButton.SetSelectColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);


            Button startButton = new Button(" Rozpocznij ", new Vector2Int(32, 11), ButtonTag.Start);

            startButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            startButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            startButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);
            Label about = new Label("    W grze poruszaj się używając strzałka do góry, na dół oraz                                ennter do zatwierdzania", new Vector2Int(2, 2));


            Button restartButton = new Button(" Spróbuj jescze raz ", new Vector2Int(32, 11), ButtonTag.Restart);

            restartButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            restartButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            restartButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);

            Button endButton = new Button("       Koniec       ", new Vector2Int(32, 16), ButtonTag.Koniec);

            endButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue);
            endButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen);
            endButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan);
            Label endLabel = new Label("Twój wynik to :", new Vector2Int(2, 2));



            button.Subscribe(gameManager);
            button2.Subscribe(gameManager);
            button3.Subscribe(gameManager);
            button4.Subscribe(gameManager);
            nextButton.Subscribe(gameManager);
            startButton.Subscribe(gameManager);
            restartButton.Subscribe(gameManager);
            endButton.Subscribe(gameManager);

            _ui.Refresh();


            do
            {
                if (gameManager.refresh)
                {
                    switch (gameManager.acutalView)
                    {
                    case ViewType.Start:
                        btnEvents.Clear();
                        btnEvents.AddButton(startButton);
                        _ui.InitWindow();
                        _ui.DrowWindow();

                        _ui.DrowLabel(about);
                        _ui.DrowButton(startButton);
                        btnEvents.SelectBtn(0);
                        btnEvents.FocusBtn(0);
                        _ui.Refresh();
                        gameManager.refresh = false;
                        break;

                    case ViewType.Game:
                        btnEvents.Clear();
                        btnEvents.AddButton(button);
                        btnEvents.AddButton(button2);
                        btnEvents.AddButton(button3);
                        btnEvents.AddButton(button4);

                        var q = gameManager.GetCurrentQuestion();

                        btnEvents.FocusBtn(0);

                        _ui.InitWindow();
                        _ui.DrowWindow();

                        question.text = q.title;
                        _ui.DrowLabel(question);

                        int index = 0;
                        foreach (var a in q.answers)
                        {
                            buttons[index].text = a.title;
                            _ui.DrowButton(buttons[index]);
                            index += 1;
                        }

                        if (gameManager.canNext)
                        {
                            nextButton.Unfocus();
                            _ui.DrowButton(nextButton);
                            btnEvents.AddButton(nextButton);
                        }

                        _ui.Refresh();
                        gameManager.refresh = false;
                        break;

                    case ViewType.End:
                        btnEvents.Clear();
                        btnEvents.AddButton(restartButton);
                        //btnEvents.SelectBtn(0);
                        btnEvents.FocusBtn(0);
                        btnEvents.AddButton(endButton);
                        endLabel.text = "Twój wynik to : " + gameManager.GetPointsString();
                        _ui.InitWindow();
                        _ui.DrowWindow();

                        _ui.DrowLabel(endLabel);
                        _ui.DrowButton(restartButton);
                        _ui.DrowButton(endButton);

                        _ui.Refresh();
                        gameManager.refresh = false;
                        break;
                    }
                }
                if (input.IsKeyDown(KeyCode.Enter))
                {
                    btnEvents.SelectCurrentBtn();
                    _ui.Refresh();
                }
                else if (input.IsKeyDown(KeyCode.Up))
                {
                    btnEvents.Previous();
                    _ui.Refresh();
                }
                else if (input.IsKeyDown(KeyCode.Down))
                {
                    btnEvents.Next();

                    _ui.Refresh();
                }
            } while (!gameManager.end);
        }