private void Reset() { foreach (var btn in buttons) { btn.Unfocus(); _ui.DrowButton(btn); } }
static void Main(string[] args) { InputManager input = InputManager.GetInstance(); DataManager dataManger = DataManager.GetInstance(); GameManager gameManager = GameManager.GetInstance(); gameManager.SetQuestions(dataManger.GetData()); Stopwatch timer = new Stopwatch(); timer.Start(); UI _ui = new UI(75, 25); ButtonsEvents btnEvents = new ButtonsEvents(_ui); _ui.InitWindow(); _ui.DrowWindow(); Label question = new Label("", new Vector2Int(2, 2)); _ui.DrowLabel(question); Button button = new Button("", new Vector2Int(4, 6), ButtonTag.Answer); button.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); button.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); button.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Button button2 = new Button("", new Vector2Int(4, 10), ButtonTag.Answer); button2.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); button2.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); button2.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Button button3 = new Button("", new Vector2Int(4, 14), ButtonTag.Answer); button3.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); button3.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); button3.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Button button4 = new Button("", new Vector2Int(4, 18), ButtonTag.Answer); button4.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); button4.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); button4.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Button[] buttons = { button, button2, button3, button4 }; Button nextButton = new Button(" Następne(N/n) ", new Vector2Int(58, 22), ButtonTag.Next); nextButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); nextButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); nextButton.SetSelectColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); Button startButton = new Button(" Rozpocznij ", new Vector2Int(32, 11), ButtonTag.Start); startButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); startButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); startButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Label about = new Label(" W grze poruszaj się używając strzałka do góry, na dół oraz ennter do zatwierdzania", new Vector2Int(2, 2)); Button restartButton = new Button(" Spróbuj jescze raz ", new Vector2Int(32, 11), ButtonTag.Restart); restartButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); restartButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); restartButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Button endButton = new Button(" Koniec ", new Vector2Int(32, 16), ButtonTag.Koniec); endButton.SetColors(ConsoleColor.Blue, ConsoleColor.White, ConsoleColor.DarkBlue); endButton.SetFocusColors(ConsoleColor.Green, ConsoleColor.Black, ConsoleColor.DarkGreen); endButton.SetSelectColors(ConsoleColor.Cyan, ConsoleColor.Black, ConsoleColor.DarkCyan); Label endLabel = new Label("Twój wynik to :", new Vector2Int(2, 2)); button.Subscribe(gameManager); button2.Subscribe(gameManager); button3.Subscribe(gameManager); button4.Subscribe(gameManager); nextButton.Subscribe(gameManager); startButton.Subscribe(gameManager); restartButton.Subscribe(gameManager); endButton.Subscribe(gameManager); _ui.Refresh(); do { if (gameManager.refresh) { switch (gameManager.acutalView) { case ViewType.Start: btnEvents.Clear(); btnEvents.AddButton(startButton); _ui.InitWindow(); _ui.DrowWindow(); _ui.DrowLabel(about); _ui.DrowButton(startButton); btnEvents.SelectBtn(0); btnEvents.FocusBtn(0); _ui.Refresh(); gameManager.refresh = false; break; case ViewType.Game: btnEvents.Clear(); btnEvents.AddButton(button); btnEvents.AddButton(button2); btnEvents.AddButton(button3); btnEvents.AddButton(button4); var q = gameManager.GetCurrentQuestion(); btnEvents.FocusBtn(0); _ui.InitWindow(); _ui.DrowWindow(); question.text = q.title; _ui.DrowLabel(question); int index = 0; foreach (var a in q.answers) { buttons[index].text = a.title; _ui.DrowButton(buttons[index]); index += 1; } if (gameManager.canNext) { nextButton.Unfocus(); _ui.DrowButton(nextButton); btnEvents.AddButton(nextButton); } _ui.Refresh(); gameManager.refresh = false; break; case ViewType.End: btnEvents.Clear(); btnEvents.AddButton(restartButton); //btnEvents.SelectBtn(0); btnEvents.FocusBtn(0); btnEvents.AddButton(endButton); endLabel.text = "Twój wynik to : " + gameManager.GetPointsString(); _ui.InitWindow(); _ui.DrowWindow(); _ui.DrowLabel(endLabel); _ui.DrowButton(restartButton); _ui.DrowButton(endButton); _ui.Refresh(); gameManager.refresh = false; break; } } if (input.IsKeyDown(KeyCode.Enter)) { btnEvents.SelectCurrentBtn(); _ui.Refresh(); } else if (input.IsKeyDown(KeyCode.Up)) { btnEvents.Previous(); _ui.Refresh(); } else if (input.IsKeyDown(KeyCode.Down)) { btnEvents.Next(); _ui.Refresh(); } } while (!gameManager.end); }