public void Render(FontXna font) { SpriteBatch.Draw( WhiteTexture, CalcBGRect(GetSpriteFont(RenderParam.FontName), font.String, RenderParam.Position), MathUtilXna.ToXnaColor(RenderParam.BGColor)); SpriteBatch.DrawString( GetSpriteFont(RenderParam.FontName), font.String, MathUtilXna.ToXnaVector(RenderParam.Position), MathUtilXna.ToXnaColor(RenderParam.FontColor)); }
public void Render(FontXna font) { }